Tree of Savior Forum

Guild Requirement To Max Level Is A Bit Ridiculous

Apparently it would take a single guild 3,434,015 talts to get from level 1 to level 20. I ran some numbers and if say everyone in my guild of 32 people were to donate 3 talts every single day without fail, it would take us literally 100 years (98 to be exact) to get to level 20.

There are some variables that could speed this process up like buying talt from the market, dungeon resets, etc. but there are also variables that slows it down too so 100 years is still a modest estimate.

Anyway, this is pretty silly. Few suggestions I have would be:

  1. Lower the EXP requirement or at the very least make the growth not exponential
  2. Allow other materials besides talt (because talt itself is a commodity used as currency) like junk mats to be converted into EXP
  3. Buff EXP per talt
  4. Allow the guild to directly tax the members’ EXP (In Ragnarok Online, a guild may set tax on their members so that when they get EXP, a % of it goes to the guild)
  5. Allow guild EXP as reward for guild events (but make it a lot so it would be worthwhile to actually do)

I hope IMC would take a look at this because realistically my guild, IMC, Tree of Savior and myself wouldn’t be around in 100 years.

1 Like

its a softcap

imc dont want people maxing guild level before rank10 is out

though, imc probally fix this along with new content release

huehuehue

also, top1 guild get free tp from gvg, they can use tp to buy premium item then sell in market for silver. Then use silver to buy talts. This will in return raise the demand for talts.

just to be clear, i dont support imc ways of putting unrealistic number as difficulties.

but, its the least of problem now

Level 12 - 19 is insane.