A lot of new information was added today with the latest patch (Oct 15th), plus some new information which has been missed from previous patch notes which were translated by @indigou so be prepared to read a lot!
Information missed from previous notes (12th and 13th of Oct):
Enhancement values above +5 have been doubled in effect from previous rates.Enhancement cost lowered.
Attribute purchase prices has been changed:- Buff-type skill enhancing attributes have decreased in price.- All Rank 5 attributes (excluding Enhance attributes) have increased in price.- All Rank 6 attributes (excluding Enhance attributes) have decreased in price.- Weapon Swap, Swordsman’s Provoke, and Peltasta and Rodelero’s Shield Guard attribute learning time and price has decreased.
Field Bosses drop coloured boxes instead of individual item drops. The boxes contain the loot that they would previously drop. Most likely randomised, but could be predetermined.
New Information from 15th of Oct patch:
Animation data for Esquive Toucher and Katon-no-Jutsu, including explosion particles for Katon-no-Jutsu.
All enemies drop a summoning item. (Bosses are likely to be excluded.)
These items are either a blue orb, or a red orb.- The Blue Orb summons a friendly version of the monster to fight alongside you for 180 seconds.- The Red Orb summons a hostile version of the monster, which you can fight. It will disappear after 180 seconds.- The Orb items all share cooldown so you can’t spam them.
New attributes for Corsair, Rogue, Dievdirbys, Chronomancer and Sorcerer have been added:
Corsair; ‘Jolly Roger: Solidarity’:
[Jolly Roger] has a chance to invalidate enemy effects activating. Chance is 0.5% per attribute level, and increases with the amount of Pirates present. (This effect only applies the Pirates themselves.)
(Max Level of 5, Corsair C2 required)
Note: Pirates refer to allies with the skull and crossbones icon above their heads when inside Jolly Roger’s effect field. Pirates can only be made when the Corsair is the party leader, even if they use Jolly Roger. When a Corsair is the party leader, the leader symbol changes from a crown to a pirate captains’ hat. I think this an amazingly cute little detail.
Corsair and Rogue; Obtain Treasure:
When you open a Treasure Chest, character’s movement speed increases for 7 seconds. (Level 4 effect.)
(Max Level of 3; M.Speed increases per attribute level most likely.)
Rogue; ‘Capture: Ally Circle Acquisition’:
As well as capturing enemy magic circles, you can also capture ally magic circles with [Capture].
(Max Level of 1)
Dievdirbys; ‘Carve Austras Koks: Maintain’:
Range of [Carve Austras Koks] will decrease, but skill duration will increase by 10 seconds.
(Max Level of 1)
Chronomancer; ‘Haste: Evasion Increase’:
Whilst under the effects of [Haste], Evasion stat increases by 20 per attribute level.
(Max Level of 5)
Chronomancer; ‘Slow: Negate Reduction’:
When an enemy under the effects of [Slow] is attacked, the chance for them to negate the damage of the attack is reduced by 6% per attribute level.
(Max Level of 5; unclear what ‘negate damage’ means, it might be spell resist when an enemy resists the effects of a skill. If it was evasion or dodging, it would have stated as such.)
Chronomancer; ‘Stop: SP Reduction’:
The SP cost of [Stop] is reduced by 40.
(Max Level of 1)
Sorcerer; ‘Summon Servant: Quick Order’:
The speed at which ‘Summon Servant’ gives beneficial effects becomes faster.
(Max Level of 1)
New skill listed for Sapper;
Damage Trap - [Physical] - [Strike]
When triggered, produces flames which damages nearby enemies. 250 second cooldown.Level 1: 39 damage. 25 SP cost.(+11.88 damage per level, +3.8 SP cost per level.)
(Upon inspection, the skill seems like it is still in development. The icon is a bunch of bear traps, and I don’t think it is ingame yet.)
Descriptions for Cannoneer skills listed. Note: There are skill data values but these are all placeholder. (eg. 100 damage, no increase per level or cooldown, etc.)
Cannon Shot:
Fires shells which bombards enemies on the ground. Flying enemies recieve 50% less damage.Level 1: x Damage, +x% Attribute Attack.
Shoot Down:
Fires anti-air shells which targets flying enemies. Grounded enemies recieve 50% less damage.Level 1: x Damage, +x% Attribute Attack.
Siege Burst:
Launch a mortar shot to the targeted destination. Enemies in the area are knocked down five times for inflicting damage to enemy structures. (?; unclear if it’s 5 KDs or 5x damage when attacking structures)Level 1: x Damage, +x% Attribute Attack.Unsure of the description, original KR text below.Original KR text: 지면을 대상으로 곡사포를 발사합니다. 피해를 입은 적들은 넉다운되며 적의 구조물에 대해서는 5배의 피해를 입힙니다.
Cannon Blast:
Fires a cannon shot affects a cone area in front of you, dealing damage to multiple enemies at once.Level 1: x Damage, +x% Attribute Attack.
Plague Doctor skills are listed, no icons or descriptions, just names:
Healing Factor
Bloodletting
Incineration
Fumigate
Pandemic
Beak Mask
Plague Doctor is already confirmed to be a Rank 7 Cleric class by the data in the files.