Tree of Savior Forum

Guide to Fencer / Doppel / Bullet Marker [PVE]

At times like this I’d love to get Aggressor attribute changed from 15%pierce skill damage to a pure 15% crit chance.
Wouldn’t mind EpeeGarde’s damage modifier nerfed, if we can still crit as often as possible.

Anyone tested how HL3BarbDops3 fair now? Thinking of resting my Rapier for the meantime and switching to a twohander.

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Hi all, as before i made some maths for Highlander and Barbarian

This is a DPS with 1800 PATK and a mob with 0 Deff and 0 stuffs

Highlander:

Wagon Wheel:
Lvl 1: 5.112
Lvl 15: 9.036 18sec

Cartar Stroke:
Lvl 1: 7.632
Lvl 15: 13.464 (2 OH) 21sec

Moulinet:
Lvl 1: 8.820
Lvl 10: 14.400 35sec

Crown:
Lvl 1: 6.534
Lvl 15: 11.574 30sec

Skyliner:
Lvl 1: 7.416
Lvl 10: 12.060 (5 OH) 15sec 39 SP at Max LVL

Crosscut:
Lvl 1: 8.172
Lvl 10: 13.320 (2 OH) 28sec

Skull Swing:
Lvl 1: 12.060
Lvl 5: 17.838 40sec

Vertical Slash:
Lvl 1: 10.044
Lvl 5: 14.868 (2 OH) 25sec

DPS for 1 Minute::

Wagon Wheel:
Lvl 1: 20.448
Lvl 15: 36.144

Cartar Stroke:
Lvl 1: 45.792
Lvl 15: 80.784

Moulinet:
Lvl 1: 17.640
Lvl 10: 28.800

Crown:
Lvl 1: 19.602
Lvl 15: 34.722

Skyliner:
Lvl 1: 148.320
Lvl 15: 241.200 39SP at Max LVL

Crosscut:
Lvl 1: 49.032
Lvl 10: 79.920

Skull Swing:
Lvl 1: 24.120
Lvl 5: 35.676

Vertical Slash:
Lvl 1: 60.264
Lvl 5: 89.208

Barbarian:

Embowel:
Lvl 1: 5.796
Lvl 15: 10.242 30sec

Stomping Kick:
Lvl 1: 8.928
Lvl 15: 15.804 (3 OH) 36sec

Cleave:
Lvl 1: 3.924
Lvl 10: 6.948 (3 OH) 16sec

Helm Chopper:
Lvl 1: 3.042
Lvl 15: 5.382 (2 OH) 20sec

Seism:
Lvl 1: 8.478
Lvl 10: 13.824 (2 OH) 18sec

Giant Swing:
Lvl 1: 37.656
Lvl 10: 55.728 60sec

Pouncing:
Lvl 1: 35.280
Lvl 5: 51.840 81sec

DPS on 1 Minute:

Embowel:
Lvl 1: 17.388
Lvl 15: 30.726

Stomping Kick:
Lvl 1: 53.568
Lvl 15: 94.824

Cleave:
Lvl 1: 47.088
Lvl 10: 83.376

Helm Chopper:
Lvl 1: 24.336
Lvl 15: 43.056

Seism:
Lvl 1: 67.824
Lvl 10: 110.592 (2 OH)

Giant Swing:
Lvl 1: 37.656
Lvl 5: 55.728

Pouncing:
Lvl 1: 35.280
Lvl 5: 51.840

For me, i chose go Swordman 2 > Highlander 3 > Fencer 3 and Sworman 2 > Highlander 3 > Doppelsoldner, i feel that Doppel need a lot that Swordman 2 or 3 for the pain barrier.

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THATS exactly the reason to HL3/Barb1 instead of barb3.

Im leaning more towards sw3. What would be a good filler in between sw3 and dop? Dop 3 seems to have enough skill rotation. Adding more would be just be a clutter in the skill loadout.

Hl C1 is Bad now and you need cleave anyway so maybe barb 2?
You can reset anyway ^^
Pelt 1 is okay too if you want it …

But sw 3 have even less Skill rotation^^

If I’m not mistaken, cyclone duration has been increased which makes PB more necessary. As for skill rotations, aren’t the other Dop skills enough for decent damage? By circle 3 you have 7 other offensive skills aside from cyclone. Do they do decent damage? I’m thinking if I go HL3, the skills i’m going to use will be too much.

Also, how bout HL2? Will that be a viable option?

Sw3HL2Dopp is nice imo, 3oh of DoubleSlash and 5oh of Skyliner on bleeding. But yeah what shen said Cleave feels mandatory for Dopps.

Corsair C1?
/////20 chaarrrrrsss

you wouldn´t like to lost 50% more slashatack on skills like zornhau lol

Yes, Corsair C1. Though it seems, that if you rank reset, you lose the attribute to equip a pistol.

Is that the slash bonus from cleave? I can’t find exact value for the debuff.

Would level 5 of warcry and frenzy do any good? I’m considering getting pelt or something else instead of barb 2

I think you meant Lv10 with 2 OH. Also is this without wild stacks? Seism’s damage is the % x 5 (instead of x 3) with 5 stacks, dismissing the wild nature damage bonus itself, which just makes Seism even better.

Giant Swing and Pouncing having the same damage per cast as per minute is LOL though. Lower cooldown a bit IMC pls? Never understood why it was so damn long. Over a minute is just too much.

It’s the bonus from cleave yes. I was hoping people would help me list all the modifiers again in muh modifier thread since IMC still doesn’t actually bother listing them ingame, but it got buried. FeelsBadMan

If it weren’t for the low hit count limit, gotta say, it almost good as Priest’s Blessing

Well it’s only 20s CD and at the very least it goes by cast amount rather than hit count. So stuff like Stabbing only takes 1 ‘hit’ from concentrate instead of 12.

It’s just so nice for swordies with a bunch of multihits.

Just testing around

Sept is bad with prep unless u crit every hit.
Flash is your best burst

Flash or Au Fer are the only things it should be used for regardless. I was just wondering if it affected an entire skill in case of a proper multihit which seems to be the case with Flash so that’s that answered.

oh my bad i miss that, yeah thats is a Seism lvl 10 with 3 hits and i put the wrong OH sorry.

Done, the damage was good but the info was wrong xD ty.

and yeah… pouncig and giant swing have too much CD… it should have the half since they are skills funny but no usefull. i make the calculations of damage for Doppelsoldner, Peltasta, Corsair today. to see which one are betters. i think i should make a whole post with this info xD

Got a video with your stuff/stats ?
My Fencer is kinda useless right now (sure he is unstuff, but don’t know how to farm to stuff him, he is just horrible ^^)

How’s your fencers? Mine sucks so bad right now.

i feel good with my fencer at this moment, but i need a better weapon to do good damage, get at least HG rapier will boost your damage a lot, and then try to get BlackHorn Rapier