Tree of Savior Forum

Guide to Fencer / Doppel / Bullet Marker [PVE]

those are all valid, but that’s not the point.

they were on my friends list, they just quit, stopped logging in for a while leaving to only a few people doing it.

Yes, some of them are still doing 290 rush with me though, but there’s like 2 left out of 12 lol

there’s no other better dungeon to rush, only 130 and 190

I do 130 for stable card supply.

Spear throw , spear lunge 1 point. The rest is up to you.

@Lostac

Well obviously there is more reason to it. Also hyper inflation.

spear lunge doesnt increase debuff duration with level?

it doesn’t

the more points for more chance also seems to be a lie

alright then. thanks.

Still waiting for IMC to surprise me on tomorrow “patch note” released today.

I just want them to make the exchange medals team transferable.

that problem triggered me to write a whole novel with the game’s issues rofl

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i saw what you did there. This issue have been repetitively…

They literally don’t QA this shiet.
Remember back the days where all premium item are character bounded? -_-.

@migzzz

forgot to tell you one thing about rodel3>murm

you will get very angry if monsters resist either slithering or high kick…or both (leading to huge dps drop).
I remembered this now since I’m finishing some quests with my rodel

oh they can resist the debuff? I can imagine the frustration. hmmm. no way of decreasing the chance to be resisted?

oh btw how’s your damage without murm? the damage increase comes from that class right. do you have problems with your damage as it is atm? I’ve usually solo’ed my way Rank 6, specially now I won’t have anyone I know to party with me.

yes, a very fat chance of resisting at that…it makes me very mad lol

damage is strong if, and only if the two debuffs are applied+armor break(optional)

somewhere around 10k per butterfly hit and 8k-9k per shooting star hit, 10k per target smash without damage enhancing attributes
^ crits, debuffs applied

oh the hitboxes are very bad btw, make sure to align monsters properly, and most cases you will have to default five hammer for mob grinding

ahh that sucks. lol I really can imagine the frustration.

i was just about to ask this. thanks.

also if its alright with you can I see your build? I have little knowledge with pelt and rod skills. I’m not sure which to max if there is any.

is there any other weapon I can use once I’ve reached high levels and am able to join grind parties?

magas sword…cata blade, but both are very bad to support aoe attack ratio

Just get dem five hammers and put 5 red/5 yellow gems, it will be very strong

I will max guardian when things get “hard”

about how much str and con do you have?

alright then five hammer for mobbing. then probably get cata/magas when facing boss.

your build is focus on damage mitigation?

ignore the str, I put that before the gem buffs lol

yeah, goal is to stack nuaeles + mdef + max guardian with yellow gems

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4k pdef 3k mdef the dream :sweat_smile:

Anyone have opinion on a SW3 > HL2 > F3 build? I did have an initial character to rank 5 following the standard SW3 > PELT > CORS route, but by god it was a chore to play in missions… So boring!

I took advantage of this month’s event and re-rolled SW3 > HL2 > F3… So far it’s much funner to play, and the bleed combos are fun. How does Crosscut, Skyliner, and Double Slash hold later in levels? I am currently using a +5 Durandal + Arde Dagger at 0% attribute for all skills and I notice that with the bleed combos between the two classes, I can crit up to 4-5K with the bleed proc.

It’s a funner route, I know that Jolly Roger is getting buffed… But I never found it THAT useful… I cannot deny that Peltasta is useful, I might drop a rank in Swordsman for it with Rank Reset scroll… I don’t know. But so far I am having fun with this path. Thoughts?

EDIT: Does Venier +2 Skill increase effect Fencer 3 skills?

@lostac alrighty thanks.

@unicorntheshiny
that 315 purple sword and orange shield already gives 770 mdef. inb4 tank based swordies dying cause of unavoidable, unblockable magic. :joy:

they are fine early on but will be very weak without cleave

Lunge alone won’t help

Did you remember taking JR attribute? then get yourself some enchants from enchanters, those 1% to nullify damage enchants.

almost 15% chance for damage nullification

yes, +2 works with fencer c3 skills

and corsair hooks work on elites, so it’s a nice CC to deal with mages on higher level maps, specially solo when mobs spawn in 3s, perfect for a hook.

Corsair into corsair c2 is also a safe pick in case matador is rank 10

Lunge doesn’t effect any of those slash skills? I was wondering with the debuff from bleeding and the increase slash damage from Lunge, it might provide some nice damage for those skills specifically, no?