Iāve heard of some say Skull Swing being a skill that reduces defense to 0. Most monsters even at 280 donāt have 600~700 defenses like some people think they do. Stop this meme.
352 def. At level 285.
Skullswing will give you +352 damage at level 280, but like we talked it will give you that damage AT THE END OF YOUR HIT.
So basically itās not a base damage increase you know? The defense you lowered isnāt added to your base damage but it just means you can hit +356 more damage because
1 defense = 1 damage reduced
Thatās it.
Skullswing might be great against 700 defense, but when is that?
Level 500? Level 700?
Skullswing is NOT at all better than Warcry or Frenzy and it never will be as those 2 skills add more attack which is base damage that can crit, be increased by armor weaknesses, be increased by combos (like Helm+Cleave). Especially since Skullswing is a 40 second cooldown debuff that disappears as soon as the monster dies while buffs stay with you and these buffs can also be shared to other Swordsmans via Linker.
Stop these Highlander memes, I beg of you. Memelander Highs?