Uh, many ways to go from there:
Swordsman C3->Barbarian C2->Doppelsoeldner->Dragoon
Swordsman C3->Barbarian C1->Corsair->Doppelsoeldner->Dragoon or Doppelsoeldner
Swordsman C3->Barbarian C1->Corsair C2->Doppelsoeldner or Dragoon
Swordsman C3->Barbarian C2->Fencer C1->Doppelsoeldner or Corsair
Not necessarily a must, but it helps a lot.
Gung Ho generally scales better, but if you are planning on using Guardian most of the time then Concentrate would be better for early levels. I would get Gung Ho because you have the choice of switching between it and Guardian on demand, but it depends on how you are planning on playing.
Barbarian C2 is like 70% PvP - 30% PvE, while Hoplite C2 is 70% PvE - 30% PvP.
I donāt think picking one over the other will have an influence on you getting invited to something like Earth Tower. It is usually Peltasta and maybe your high rank class that will give you a better edge in there.
So I say pick the one you like the most.
For your builds:
1st build
- Keep Long Stride at level 1, it is just for utility.
- Get level 1 of Rim Blow for an extra knock-back.
- Keep Spear Lunge at level 1 and give those points to Pierce instead because it deals better damage overall.
2nd build
- Get level 1 of Rim Blow for an extra knock-back.
- Keep Giant Swing at level 1, it is just for utility.
- You want to get at least level 1 of Zucken.
3rd build
- Same on Rim Blow.
- Max Stabbing.
- Same on Spear Lunge, Long Stride, Pierce.
- You want to have level 1 of Dragon Soar as an extra skill on your kit.
I see all of them being viable, so just pick the one you like the most.
It does.
Mostly depends on your ping, you might or might not see a difference depending on it.
You can still keep a high amount of DEX (around 150) if you choose to, which would leave you with around 180~200+ of STR and some points into CON.
Otherwise you can lower your DEX to 100 and increase STR even more.
Right now they are pretty much equal at higher levels. However, if we get the same buffs that kTOS had for Barbarian, then it will be the better option for sure.
You probably would want to follow a similar distribution to what I previously said.
They both rely on a condition (stunned or bleeding target), which makes they pretty much the same at higher levels. Both are strong with it, but weak without it.
I would probably say the Highlander one or something like:
Swordsman->Peltasta->Hoplite C2->Corsair C2->Shinobi
Not sure if it has changed already, hopefully someone can test this for us.
But before, Jolly Roger only added 5 flat damage instead of %.
As long as you have Peltasta C1 on your build, you have secured your spot in a party.
That is difficult to tell because we donāt know what form the GvG meta will take.
I think that from your 3 builds, the first one (Hoplite C2->Corsair C2) or the second one (Barbarian C3->Doppel C2) are most likely the better rounded ones.
That is another option, going into a Cataphract C3 build.
To be honest, all of them are viable in their own way. You already have Peltasta, so you donāt have to worry too much about the other things.
Just pick the one you like more between Hoplite and Barbarian and then if you picked Hoplite you can move to either Corsair or Cataphract.
Yeah, that one is good, but you want to get level 1 Rim Blow for an extra knockback.
You can farm bosses from dungeons lower than your level, but world bosses not really.
I think it is viable, but not as good as your other two builds since you are losing Peltasta for it.
Maybe you can also consider something like:
Swordsman->Peltasta->Barbarian C3 or Highlander C3->Fencer->Doppelsoeldner
You will get Swash Buckling for AoE taunting and covering your party needs, Fencer for consistent DPS for a solo player and Barbarian or Highlander covering the rest of the damage sources.
It is viable, but I personally donāt really like it because your build becomes very linear and you donāt have much flexibility for changing playing styles.
I would highly suggest a normal route of:
Swordsman->Peltasta->Hoplite->Cataphract C3->Templar
Since you cover all your needs of party content with Peltasta, while being able to use 1H Spear+Shield (and block with it) whenever it is required to and still have the flexibility to pull out your 2H spear for dealing damage.
Corsair has better PvP than Fencer while Fencer has more consistent damage than Corsair but it doesnāt have as much burst.
However, this is compared to a Hoplite C2->Corsair or a Barbarian C2->Corsair, since you are already at Barbarian C3 then it makes more sense to go for Fencer in your case.
After that you could still pick Shinobi or Corsair at Rank 7 if you are still interested in their skill set.
Yeah, because it still provides more utility at higher levels.
Venier.
Green for more Critical Rate.
It is still a pretty great spear.
But now you want to aim to have a Brandish, since it was bugged during the beta and extremely difficult to acquire. But now the drop rate has been fixed and it is fairly easy to get.
Depends on the +1, but overall it is just better to have a Green Gem on it.
A disadvantage with your first build is that it doesnāt have Peltasta, but it is an alright build although Corsair is better paired with Hoplite for PvE unless you really want to focus more on PvP then Barbarian is better.
I think your second build has should replace Barbarian C1 with Highlander C3 because it is not doing much for the build with one circle alone.
Not right now. Maybe in the future?
But I am not too sure if losing Peltasta for Barbarian C1 at Rank 5 is really worth it. The damage increase would be nice, but it is not doing anything too drastic in your build.
Really depends on your priorities.
In PvP you do need some DEX to hit your targets but also for Cataphract you do need a good amount of it to increase your damage.
The most important thing for PvP is CON though, but you do have a good amount of it so far so that is not too much of a problem.
I think the path you have been following so far is good.
The problem with Critical Rate in PvP is that eventually people will be going to have a lot of Critical Resistance from equipment, so unless you have a very High DEX build or something like Finestra Level 10~15 on your build, then it is going to be pretty difficult to land critical hits.
But if you want to try a DEX build, then you can start placing most of your points into that stat.
I am not sure what you want me to say. It deals damage and it is an alright skill, but nothing that stands out.
I think it has a good synergy because you can use Lunge to buff Sky Liner on Bleeding Targets, while you can increase the damage from the Pierce skills by using Cross Guard.
You could also pick Doppelsoeldner after Fencer anyways as at C1 it is a pretty great addition for pretty much any build.