Tree of Savior Forum

[Guide] Swordsman's Battle Manual (All classes) - By Cathexis

People will get lvl 10 eventually, and yes I do realize how hard it is to get there but I’m just answering a question. Just because it’s hard doesn’t mean it’s impossible.

Ahh krivis with even a hundred spirit. Such beauty, such kindness, such crits. My lady who is playing with me will have krivis, already convinced her to get 100 spirit eventually while levelling :grin: she will need it anyways for effigy spamming later on so it works out. That’s 169 crit rate for me, with no attributes bought. With full attributes 269 :wink: such good life :yum:

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Yeah, skill build is nice. For GvG I would suggest like 3:3:1 STR:CON:DEX. It will help you to survive in most fights, while still dealing good damage. You can also drop DEX and get more CON or STR, but then your finestra won’t be very useful. You can also go CON:DEX 3:4 if you want to be as tanky as possible vs physical damage and rely more on your weapon then on your STR. Another variant is simple full CON.

High STR build is also viable, but as a Templar you won’t deal as much damage as other classes, so I’d suggest focusing on tanking and CCing.

Great, thanks for the help. I’ll keep this in mind for the future. I asked this question earlier but I think it might have been buried. What are your thoughts on Zornhau, Zucken and Redel and point distribution? I know to keep Zucken low because of the SP cost but is there any general consensus for how many points each of these skills deserves?

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@Cathexis Just wondering, since Cleave for barbarian will deal 300% damage on stun and Helm Chopper will stun, isn’t it better to max Cleave over Helm chopper? For example, helm chopper deals 1445 twice (2890) at max level, Cleave will deal around 4092 once on a stunned target (1364 x 3) at max level. This is given the rotation that you will use Helm Chopper first before using Cleave.

So if you were to max Helm Chopper and leave Cleave at 5 the damage would be: (1445 x 2) + (584 x 3) = 4642 (this is ofcourse with the stun combo)

And if you were to max Cleave and leave Helm Chopper at 5 the damage would be: (615 x 2) + (1364 x 3) = 5322 (this again with the stun combo).

And ofcourse after Cleave, you will use your other heavy hitting skills to maximize the crit boost.

Since both Helm Chopper and Cleave have overheat the rotation can be

Helm Chopper (only use one charge) > Cleave (only use one charge)> overheat dps skills (only use one charge) > Helm Chopper (second charge) > Cleave (second charge) > overheat dps skills (use second charge).

Thanks for your input!

They don’t really fall off.

Barbarian skills are simply moved from being the main damage source, to being a secondary damage source and CC. You will replace them with the Doppelsoeldner skills when it comes to dealing damage.

And even though there are many mobs with high HP at high levels, there are still plenty of mobs that will die in 1 or 2 hits.

For your second build, if you would rather use spears, then just change Corsair for Doppelsoeldner if you want more damage. Corsair is fine if you want to make some extra money with Jolly Roger though.


Even if you had 500 points into SPR, it wouldn’t be enough to cover the spam of your 0 cooldown skills. So you use SP potions for that instead.

Your build looks good, I think you might change a few minor things as you play, but once you are in the game and you start playing you will get a better understanding on how things work and you will be able to decide you like more.


You can still and will use Rapier+Dagger most of the time.

Even though Corsair has some synergy with the use of a dagger, it is not something that will radically change your build.

So I think it will come down to whether or not you would like to have Corsair in your build. The only other major benefit besides Hexen Dropper for PvE is the use of Jolly Roger to get more money from grinding and dungeon runs, etc.

That might be something to consider whether you prefer that or if you would rather have two 0 cool-down skills with two different types of damage (plus more damage on Barbarian C2 and Fencer C1 skills).


That is actually a very interesting build that I thought about sometime in the past.

It is certainly possible to do that, and you wouldn’t really need to switch between 2H Sword and 2H Spear, because you can use all the Barbarian and Doppelsoeldner C1 skills with Dragoon.

At the same time, Dragoon has the attributes to use both, 1H and 2H spears, which gives you quite a wide array of possible weapons to use.

What would be the main difference between this and a Hoplite-Dragoon?

That this one would be based around a DEX build (because of no Finestra), so it would be an evasion Dragoon.

I think it is a valid build to follow, if you would like to try that. But if you prefer to mainly use 2H Swords, then your original build is great too.


I’m sorry, now I realize how badly worded that is and how it could be misleading.

What I meant by that is that during the early videos that came out about Earth Tower, people saw groups just getting destroyed by the amount of mobs in there.

So now people have completed those floors without getting destroyed in the process, and they have been able to acquire rewards for their efforts.

The problem is that people who don’t follow the game that closely (or are new) and have only seen a few videos here and there, still think that completing the first floor(s) is something impossible.

I didn’t mean the completion of the entire tower, but completion of floors where people can get by through.

I am going to reword it. Thanks for bringing this up!


You can leave it at level 1, or spend one or two points, so at level 3~4 the SP cost isn’t that bad considering it is a 20 seconds cool-down skill.

This depends on whether or not you want to max Deeds of Valor and how many free points you still have to spend.

Between Redel and Zornhau, you want to give points to Redel since it is multi-hit. The problem with Zornhau is the animation delay it has, if it was faster I could build a case to give it points instead for a PvP setting.


Depends on what you want to do, really.

The main appeal of Fencer is the 0 cool-down skill, as well as a wide arrange of skills that can be used to enhance primarily Pierce and Slash damage.

On the other hand, Corsair has one tool for PvE which is the possibility to acquire more silver through the use of Jolly Roger, or Iron Hook which is one great tool for PvP. While for damage it gets Hexen Dropper.

So Fencer has more flexibility to increase the damage output it can deal to different types of enemies, while Corsair has more tools that help in other areas while still keeping a good damage thanks to Hexen Dropper.

Both are very appealing classes and I think it comes down to personal preference as to what exactly it is that you are looking for in a build. And the end result is also affected by the other clases that are on either build.


That is a fine build. There are not too many ways to go with this, so I would also suggest this:

Swordsman->Peltasta->Hoplite->Cataphract->Squire C3

Why?

Because Cataphract will allow you to use 2H Spears and will give you two skills of Strike damage, so you will have even less of a problem dealing with other types of mobs and you don’t have to worry too much about trying to compensate for damage since you have a 2H weapon.

Even though you won’t have Spear Lunge to enhance your Pierce damage, I think it is a fair trade to take.

Just some food for thought.


You can search for some Shinobi videos on YouTube and see how they workd. The buffs only apply to yourself.


That is pretty much how it works, it is mostly an interrupt/spin rather than a stun (since it is 1 second anyways).


Skill build is solid.

For stats, I think you want to go for what I defined as an “All-Around”, where you get enough DEX to Critical Hit quite often (you will want at least 100 points into DEX), then some CON (enough for you to feel comfortable with your HP), and the rest into STR.

You could also build a DEX/CON build if you are interested in being a very tanky Cataphract with some decent damage for PvP or GvG, etc.


The idea is to have both at high level (unless you are sacrificing points from Helm Chopper to get both Frenzy and War Cry).

So yeah, both will be at around 12+ points, but generally you will want to max Cleave first if there is a choice.

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Very very good guide. @greenfoxy21 time to make the archer version man. get going , chop chop.

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Cathexis , can you help me with a good peltasta semi dps build? i created this one but not sure if its good.

All changes are welcome , thanks in advance

Oh men, that’s something disappoint me if buffs don’t work with my clones as I’m planning to have skills like deeds of valor, frenzy, gungho, even jolly roger that boost my physical attck and speed.

Clones are mostly used for massive Kunai drop. I’m not even sure they can use any other skills aside from Shinobi skills.

  • makes a pouting face*

Nooo~

I like your Avatar. But no.

I’ma not makeing guides atm. Till the skills are more formed.

Tips on what is down atm, yes.

Mister Archer for Style since icbt2, has got no buisness with da guide~

[They change up so much and will change up even more after this founders beta. Gonna be a funky ride~]

I was thinking about creating archer guide. But I assume I need to play the game first :grin:

@Cathexis Thanks for the quick reply, It really means a lot to us that your taking your time to answer our questions!

I have another question regarding my build.

So I am planning on going this build http://www.tosbase.com/tools/skill-simulator/build/s96ej622y6/ and was wondering if you can help me with the stat spread.

I am not looking to PvP and wish to just PvE so I noticed one of your stat builds it says “High Strength” PvE which is STR 3 : 1 Dex and extra points from quests into con. Should I just follow that? Any input would be great! (TBH not sure what you mean by “CON: All the points acquired from statues, quests, etc.”, do you mean any excess stat points besides from leveling should be put into CON?)

Also, I realize my build isn’t the most optimal (given Corsair C3 isn’t that great and that Swordsman C2 should only be for PvP) but I think I’ll stick with the skill build since I REALLY like using guns as a pirate and refrain just looks like an awesome kill (personal preference).

Any help in regards to the stat spread will be greatly appreciated!

Thanks again for your time!

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That + atleast have 5 hours of streams watched old and new.
And about 1 day worth of reading time and building builds.

xD Experience is most important here.

Can’t write about what i didn’t test or saw first hand.

Ohh and yes.
I modified my latest build again.
Found a synergy i didn’t think about … praise ktos questions!

Only need to find 4 other sappers … evil grin
I want to test that out too. Sounds so fun~

But it would be also great if it can copy all your buffs before the clone but if it’s not then I guess It’s somewhat not good enough.

That’s interesting, thank you very much. For reference’s sake, how decent is this build?


I’m still experimenting and once servers go up I’ll probably just grind and get a feel for the swordsman tree to then finalize my choice between Corsair C2 or Fencer C2. But until then, that’s what I’ve come up with.

###Changes to the guide [March 24, 2016]

I have done the next changes in the guide:

  • Reworded the initial paragraph of the Earth Tower section.
  • Updated the Highlander section to include the increased duration of Armor Break on Skull Swing.
  • Updated the Barbarian section to include the effect of Cleave dealing additional damage to enemies.
  • Updated the Squire section to include the Food bonuses and their values. As well as including the increase of buff duration through Base Camp.

The thing is, if it is a PvE build, then there is no reason to take Swordsman C2 at all, since Restrain isn’t anything particularly useful in PvE and the extra points into Gung Ho and Concentrate are not worth it. You would gain so much more from picking Peltasta instead.

Also, you should be aware that currently Corsair C3 is almost like not taking anything at Rank 7 at all. Since Pistol and Pistol Shot are so weak right now, they don’t do anything and don’t provide any new tools to your character.

I would advice from staying away from Corsair C3 until they rework that circle, unless you are willing to sit with that build until they update it and that is still without knowing whether the changes will be good enough to justify taking it.

You are going to be lacking A LOT of damage, so that could be slow and boring when trying to kill high level mobs.

But like you said, if you still want to go through with this, then I am inclined to say that a High DEX build would better instead, because of the evasion.

The problem is that you would need to use the 2H Sword to increase your damage, but then you can’t use the Corsair skills because it requires the dagger on the off-hand.

It is a very difficult build to efficiently use.

I think that if you are willing to change Barbarian for Hoplite, then it is much easier to do this build, as you would be able to use a High STR build instead.

Plus you would gain more damage from spears and Pierce damage skills to fight against bosses, which will give you an easier time while leveling up.

I think it is overall better to use Hoplite, if you are willing to make that change in weapon (Spear+Dagger).

There are points that you get from finding Zemyna statues (they give you +1 stat point instead of the option to teleport to them), and you also get points from completing some quests. So those extra points that were not acquired from leveling up, can be used for CON.


Looks good, just a few minor changes, but the main problem is that I am not sure how you are trying to build your character. Because you built the Highlander part heavily towards PvP, while you built the Corsair one heavily towards PvE. So there is a little bit of a conflict in there.

Are you trying to build a mainly PvE, a mainly PvP or a build that could do both?

With that information I think I can give you better advise on what skills to prioritize.

But the class selection for your build looks good, and like you said, as you get to play and get used more to the game you will be bale to tell if you want to keep going into Fencer C2 or Corsair C2+something else instead.

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Now that you mention it, I am kind of trying to mix in both for the two types of play. Unfortunately I’m sure that trying to mix in both to make a hybrid of PvE and PvP will only result in a mediocre build that can barely accomplish either. For that reason, I think I’d like some guidance regarding a PvE build. What should I switch around in the highlander tree?

Also, if I really want to end up fencer for my endgame character, is it still good to go Corsair C2? Really not sure what to do on this front because we haven’t seen what Fencer C3 has to offer yet…

After playing kTOS, i will say that CON is not a necessity even for lvl 200+ content, evn though people usually recomnd 40-50 CON, 20 points in CON made me the tank Jesus.
but i was playing fencer so… YMMV with other classes who are sporting a lot less evasion and not on a high DEX build.


@Cathexis
On a side note, I discovered that I certainly favor skill spammer Highlander/Fencer over Barb/Fencer.
So i can stop bugging you about which is better :stuck_out_tongue:

The consistency of highlander’s DPS far out classed my Barb…
Swashbuckling + Skyliner was enough for mobbing and solo grind, and with my lvl 7(?) gem adding SP regen to my gloves was OP for spamming skyliner imagine if it were lvl 10 like holy hell~

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Good on you for making such a useful thread for swordsmen. There’s been a lot of misinformation about the tree throughout the game’s life. I have a quick question about deeds of valor I haven’t been able to find a good answer on; does refreshing deeds of valor before it expires keep your current stack count, and does deeds of valor increase the portion of your attack power increased by buffs (ie: thaumaturge, gung ho) or is it just the portion of attack power that’s stats+equips? For example, 1000 sheet damage gets turned into 1500 from a 500 damage buff… Do you get 2000 damage or 3000 damage with 10 stacks of deeds of valor?

So I’m planning on a boss hunter fencer, I have a question for you guys that tested a lot, Is it worth to get hop3? since I’m not using finestra at all getting it just for lvl 15 Pierce/stabbing. Or should I get hop2 corsair c1 for the utility?