@nasibubur12
Every Shinobi skill has an AoE Ratio of 0, except Mijin no Jutsu which has a value of 3.
Each bomb is 500 silver if I remember correctly (I will verify this shortly and edit this post if necessary).
To be honest, I have no idea. I don’t think anyone has tested Shinobi with Doppelsoeldner yet.
My best guess is that they get interrupted. But I wouldn’t be surprised if Cyclone still works once you drop down after Mokuton, IF it still has duration left.
Shinobi is still a fairly untested class, because of how few people have actually around to play with it. So there are many class interactions to be discovered when it comes to it.
@gene_d01
Mmm…I see both as viable options.
The thing is that if you go Hoplite C3->Corsair, you will be missing on Doppelsoeldner, which is the path that I recommend for Hoplite C3. Without it, you are going to be lacking on new ways to deal damage at Rank 6 until you get to Dragoon and even though Throwing Spear is still a good filler, I think you might want to get more damage.
If you want Corsair for the costume, I think you would benefit more from picking Corsair C2 in this case, as you will trade a better Finestra and Throwing Spear for Hexen Dropper and other Corsair skills. Which I think is a fair trade as you gain new ways to deal damage.
Since you are not taking Doppelsoeldner with Hoplite C3, then you will have higher DPS with Hoplite C2->Corsair C2. That is what I would recommend.
@chipp_genome
You are welcome to ask anything you want on this thread!
@lolazololazo12345678
Well, you can’t use 2H Spear until you reach Dragoon with that build.
At that point you will want to use 2H Spear most of the time, and take out a shield when you have to tank or fight world bosses or even for some PvP situations.
As you said, 2H Spears have a higher Physical Attack and they will make a difference in your damage output. By the time you get to Dragoon you will be able to tell exactly when to use 2H and when to use 1H+Shield.
Yes, you can crit with physical skills.
I consider Synchro Thrusting slow for the amount of damage it deals. But the main problem is that it has a very awkward hitbox, and it doesn’t hit too many enemies. While it could potentially be better damage over a very long fight as it provides better sustained damage, it is also an unlikely scenario. The only long fights are bosses, and those die very quickly to a Hoplite, so Synchro Thrust doesn’t have time to shine and that is why simply using Pierce and Stabbing is better.
Throwing Spear as a 0 cool-down skill is indeed a rotation filler, it still deals pretty good damage despite the animation required to use it, as long as you cast it at melee range. I do think it is worth maxing it now, simply because it is a great filler. But if you would rather stick to auto-attacks (which are still great), then you can add these points to Pierce/Stabbing instead.
For Pierce vs Stabbing:
Stabbing will always deal good damage, no matter if it is level 1 or level 15. My personal preference is to max Pierce because it is instant and you want to get the most out of it when using it, so it helps better on short fights as you will need less time to kill a mob (it can also Overkill with high enough damage). And no, I wouldn’t sacrifice points from Finestra to level either of these up.
I have been thinking a lot about maxing Stabbing since it has a shorter cool-down now. But the thing is, against normal mobs it doesn’t even get to fully cast, as they die very fast. And at higher levels, you will need many skills to bring down tough enemies, so the extra damage won’t really make a difference.
On the other hand, Pierce does need more points in it to become a useful skill, otherwise it is pretty weak. Since Stabbing doesn’t really need those extra points, then I consider it fine to use them to help Pierce shine too instead.
You are right about Dragontooth’s channeling, but the most important thing is that Dragontooth has a much higher AoE impact than the other skills, as it is quite a big area it covers, so it can hit a lot of enemies.
For Highlander, I think you might want to wait, as there is a possibility that Sky Liner will have 15 seconds cool-down instead of a 0 seconds one.
For the highest DPS build, I think it depends on how long the fight lasts and the type of enemy you are fighting. But your build is certainly among the highest damage ones. The thing is that there is no clear “best DPS” build, as many of them are so close that they are equally strong but each shine in a different scenario.
@Qlast
Yeah, Doppelsoeldner C2 is just as strong as Dragoon at Rank 7. And a great choice if you are looking for a 2H Sword build (or if you simply don’t want to use spear).
@Skrunken
Thanks!
There are a lot of typos like that that I need to fix, difficult to keep track of everything with so much information to cover.
@chajr2468
It is 300%.
@marques18
Throwing Spear vs bosses is still a filler. It is usually better used when you have to hit multiple enemies, and I think it will depend on your ping whether using auto-attacks or Throwing Spear will be better as a damage source.
Squire’s Refreshment Table food works like this:
Salad: +10% max HP (+2.5% for each additional level)
Sandwich: +10% max SP (+2.5% for each additional level)
Yogurt: HP recovery time decreased by 1 second (-1 second for each additional level)
Soup: SP recovery time decreased by 1 second (-1 second for each additional level)
The problem with Hoplite C3 is that while Throwing Spear is a nice skill filler, you are going to need more damage for higher levels (from Corsair, Doppelsoeldner and Dragoon).
So it doesn’t really matter if Squire increases your SP regen, as it is not really something that useful because SP potions cover your SP perfectly fine already.
If you want to make a Squire it is better to get to C3, otherwise your buffs/shops will get outclasses by other Squires who did get to C3.
So overall, I don’t think it is a good idea to go Hoplite C3->Squire C2.
@kaixermax
Even though Maintenance has a duration, it also has a hit count.
Each hit you deal decreases your counter by 1, so the buff will run out depending on what is over first, the duration or the number of hits.
So that Attribute doesn’t add more damage, it simply increases the number of hits you can deal for the duration of the buff.
@jr_batenga
Peltasta C1 is more than enough to tank anything in the game (personally I have done it with 0 points in CON).
I think it could probably have been a problem with your ping? As lower ping makes it much easier to dodge attacks by moving and blocking at the right moment. Or perhaps all you need is to be more careful.
There is nothing else that could really help you but adding more CON to your build, so just add more points until you feel comfortable with your HP.
Also, your protection highly depends on the Cleric in your party, with buffs like Stone Skin, Safety Zone, Heals, etc. So if you feel that you are REALLY having troubles, then it might be your Cleric either slacking off or having a not very supportive build.