Tree of Savior Forum

[Guide] Swordsman's Battle Manual (All classes) - By Cathexis

You’ll have access to it once you get to C3 corsair. All pistols say “Archers” by default

1 Like

@HeianTaiga what do you want exactly? PvM, PvP, farming, dungeoning? Cataphract’s focused on mobility w/ better defense stats (Dragoon there’s just added dmg), Corsair is burst dmg/Jolly Roger/viable in pvp depending on build.

Do note that even Corsair won’t suddenly make your swordie good in PvP, CC exists, QS3 exists etc, and pvp isn’t meant to be taken seriously atm anyway, but at least you’ll be viable.


@Nekko Peltasta has synergy with pretty much anything, really. Taunt is highly desired in parties, and you can just switch weapons as required... Guardian helps a lot if you have at least some DEX, too. The alternative, Highlander1, does not bring much to you: Crown's good but not in the "spirit" of Shinobi, and Cross Guard requires a 2H sword so it's more of a Doppel thing.

That, and if you picked Highlander1 you’d be heavily shunned in high-level parties, because “omg no pelt1, ur useless gtfo”. Highlander2/3 on the other hand COULD work in the future w/ Shinobi, but we have no idea how Skyliner will end up in the future, so it’s best to wait and see for that.


@Lostac do you mind giving feedback on near-full STR vs 3:2:1 STR:DEX:CON Squire? Class build would be Pelt1>Hoplite2>Squire3. I'm aware STR Squire wouldn't really bring significant damage, but it'd at least
  1. help me level a lot faster when solo questing,
  2. prevent me getting out-aggroed (I’m doubtful I’d be able to deal 1/10th of the dmg full DPS Wizards do if full DEX/CON…), and
  3. contribute with at least some DPS, even if small.

Thing is, Cathexis originally recommended a 3:2:1 spread for this build, is it viable for me to just rely on Finestra for the crit and forgo DEX though? I’m aware this’d probably require minmaxing, but I’d have the money needed from a Scout C3>Rogue C1 farming char (who happens to need the exact same minmaxing for full STR Swiftstep+forgottherogueskill).

I haven’t played squire to comment on it, but IMO since you took hoplite, even 3 str:2con:1 dex works, Level 10 Finestra is 100 crit rate, 120 if you like zega spear switching. Gems are easy to Level 5 so that’s another 20+ crit rate, If you got access to Sissels and other stuff you’ll end up somewhere near 300.

If I am correct Arrest makes bosses go total derp, free stabbing without relying on pain barrier.

Since you have spear lunge you should be able to hold aggro against wizards, only you will benefit from it anyway.

Squire here chiming in.

Arrest isn’t that good to be honest. If the boss AI was moving towards a player, then arrest will stop it in its tracks. However, arrest doesn’t stop bosses’ charging attacks or teleports, basically everything excluding normal walking can bypass arrest. The after-effect slow is similar to the after-effects of Restrain’s slow or Montano’s slow.

Arrest also has a big problem - long cooldown, 52 seconds, way too long to be useful. On top of this, Arrest’s range is also pretty short, meaning you need to be kind of close to the boss to grab it. If you’re slightly too far and miss, then it’s another 52 secs wait.

With all the above, I recommend no more than 1 point on this skill. Put your points somewhere better, like Repair, Weapon Maintenance, Base Camp and Food table

1 Like

So is there no real tank in the game? I’ve been trying to do some research on it but the only tank build i’ve seen is SM>PeltX3>Sqx3. if thats the case should I just go SM>Pelt>Hopx3>Dop>Drag? i mean at least that way i’ll have some dps and it’ll be kinda fun with a one handed spear.

When (if) they bring the kTOS changes over to us, then Rodelero will become the true tank with 1 skill - slithering.

I wrote a small piece here about tanks, have a read:

1 Like

@Lostac well, it’s obviously a PvM-only build, not sure if I even need that much CON. (Do I?) That’s good to know though.

But at that point, is the suggested 1 DEX every 6 points even worth it? I don’t need the accuracy anyway, and the evasion gets wasted by Finestra… so I’d literally only get 1crit per point, whereas if I went STR with those points I’d get attack and crit attack (or I could just go CON).

That, and the guide mentioned zero-DEX being viable with lv15 Finestra, will -50 crit (lv10) make that not worthwhile? I realize 50 can be the difference between you denting the crit resist enough to crit consistently or not, so I’m not sure.


@GoldenCross thanks for the feedback on Arrest's functionality. I was already going with it at lv1 in the first place, now you've 100% confirmed it though.
@dsilverneck Pelt3 isn't needed no matter how you see it (except for _maybe_ ET), the most you'll want it at is 2 for all other circumstances. But yes, I guess Squire3 is the "true" tank atm, as GoldenCross mentioned.

Other than that, however, I personally consider Cataphract a far more versatile tank: you get 25% of your pet’s HP, 10% of its defense, and 8% of its evasion while mounted. That way, you get op mobility, great aoe, and actual CC/utility. Damage isn’t the best but it’s pretty decent, unlike Squire, especially if you go Dragoon for rank7.

The build you mentioned works, but is more damage-oriented than anything, and you do sacrifice a lot of dodge for lv15 Finestra. DEX/evasion means a lot for tanks, as it’s possible to get an 80~85% chance of dodging…

Thanks for clearing the doubt,so if i go swordman>pel>bar3?doppel>shinobi or swordman>pel>bar2>corsair2>shinobi is better? currently my character already reached barb2 stage, having dilemma whether barb3 is a necessity.

[quote=“Nekko, post:1666, topic:153860”]
Thanks for clearing the doubt,so if i go swordman>pel>bar3?doppel>shinobi or swordman>pel>bar2>corsair2>shinobi is better? currently my character already reached barb2 stage, having dilemma whether barb3 is a necessity.
[/quote]Barb3 is not 100% necessary, it will be nice to have IF we get the Barb buffs from KR, but it is not guaranteed that we will get them. Other than that Barb3 new skills aren’t very good, the CC skill can be good for pvp, but for pvm it’s meh… main point for Barb3 is higher level on Barb1/2 skills.

idk about Shinobi builds though, you should ask about that character in the Shinobi thread. Corsair2>Shinobi looks good since both Corsair2 and Shinobi are meant for burst dmg, but I can’t tell for sure.

Both builds could work out well so I think it’ll be preference. Barb3 is where frenzy and war cry will shine thanks to the attributes but you need to auto attack to build frenzy and I find myself doing less of that as shinobi. Cyclone, DoV, and pouncing are also great to have.

Corsair2 will provide big burst and more pierce damage with hexen. There are far more mobs wearing leather or plate armor at 200+ so pierce damage won’t gimp your DPS. Almost all the ones that wear cloth die fast regardless. Jolly Roger is also great for farming silver, recipes, and mats plus it’ll provide party buffs.

I went corsair 2 and hexen dropper alone has been worth the price of admission for me and JR 10 is some sweet icing on the cake. Hope that helps.

I have a question for a shinobi player. If I only had 1 clone out, would I still receive bonus damage? The skill description says x1 which would basically mean I don’t receive any extra damage but I’d like it verified if possible :open_mouth:

No bonus damage received with 1 clone.

sir, in this vedo https://www.youtube.com/watch?v=8Q5ZQF2LZ7c your hoplite lvl 125 can do damage to mob on mage tower 4f 800-1200 and crit 2000+++ may i know the full list equipment and how many enchant on that equipment you use? coz i do damage only 500-700 use zefa spear. thx

Hi Cathexis. Really loved your guide and help me a lot.

Btw Cathexis. I haf 2 build in mine.

Swordsman > Pelt > Hop C3 > Doppel > Dragoon
Swordsman > Pelt > Hop C2 > Corsair C2 > Dragoon

What u think about this 2 build ??
Which one should i choose ?? (Pve 70%, Pvp 30%).

@Cathexis , i am thinking about taking hop c2> cata c1 > doppel c1 > Dragoon, any thoughts on it?

I wanna ask why you will take Cataphract C1. Every skill of Doppel make you unmount.
If you’re going to Hoplite C2 and Doppel, Hop C3 may be a better option than Cata C1.

Of course there is another option, Hoplite C3 > Cata C1 > Dragoon.

dunno, just thought on taking something else to mix up, i am sick of hop so far and am on 2nd circle.

Oh, make sense now.
You can try to go Hop C2 > Cata C1 > Hop C3 > Dragoon
Or Hopc C2 > Cata C2 > Dragoon.

Some people says that Cataphract C1 and C2 is a waste of time, I agree with them in some degree. But why not, with C2 you get a decent Trot lvl and speed, and two AoE skills, Earth Wave and Doom Spike.

[quote=“Cathexis, post:2, topic:153860”]
Umbo Thrust (Level 1): This skill has a chance to apply Armor Break (reduce defense to 0) to the target. Level 1 is more than enough to keep it’s utility through the rest of your build.

Langort (Level 1): A damage skill that has a chance to block attacks while using it. The scaling is terrible, so level 1 is more than enough.
[/quote]Umbo Thrust is 100% chance of armor breaking, according to tosbase feedback. Duration is 15s (25s CD). Dunno if it scales with levels, but I assume not.

Langort’s attribute silences the opponent for 3s, also. Pretty decent utility vs bosses at a 15s CD.
EDIT: nvm, misread. Langort’s attribute only silences if it successfully blocks an enemy. Still potential utility to note though.

I was wondering of making a swordsman for fun and item hunting.
Regardless the skills, was trying to get this build:
Sword>Pelt>R3>R4>Cors>Dopple>R7

I’m not in rush for R7, so that can wait.
But regarding R3 & R4 which is better?
Hoplite C2 or Barbarian C2? Whats the cons, pros or synergy with the other classes.