Tree of Savior Forum

[Guide] Aoe Burst >>> Sapper + Schwarze Reiter

that’s pretty much it :wink:

1 Like
  1. Sapper SR is not for fun, if u read how i calculate the dmg for R3 and Sap2
    I agree broom trap can’t deal fly type, same as ele
  2. [quote=“b4nj0, post:14, topic:334790”]
    if you don’t have team and use this as your main farmer is ok.
    but to anyone else who aim for a party set-up i will suggest a2 with different cards.
    [/quote]

"Please mention"
if u dont have a team with krivis c3,then ur A2 glassmole is useless, expect u could build full STR and still have 100% critical rate then i delete rogue part :smirk: change to A2 (ur chance to shut my mouth up)

Please read all reply then do summary or i have to repeat lots of times

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yeah I do agree with you I like having 25 crit and 80% damage, and yes even with spiritual chains, it doesn’t share attributes. If this is the OPs build and its working then its good, but to be like this you need to commit to getting your WW cards to level 10 just for the crit rate. since he’s is playing a lot of archer class I don’t see anything wrong with it, but maybe hard for new archer players

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1.You give me a reallly good idea, does link share glassmole as well?
2 Rogue make this build go full STR rather than full DEX to hit 100%CR
3.Max peta is 14 dex, 1 dex almost 1.25 CR 14 = 18
4.Your research:

Ellaganos? not Glassmole?
5.

why i can’t? i can even put 100~150 if we need
mobs have different CR res, right? If u dont know the range, how can u sure u can always got 80% or more

  1. glassmole 6sec u say[quote=“seifer0692, post:16, topic:334790”]
    you for sure you know how much those “6 sec” are important on a 30 sec rotation.
    [/quote]
    yup it’s important if mobs will end in 6 sec, but mobs are spawning and keep coming after ur burst time, rest time lower dmg. That’s why ppl who using glassmole need to work with krivis c3, otherwise they choose ellaganos.

7.[quote=“seifer0692, post:16, topic:334790”]
yes just don’t know that glass mole increase base skill dmg % not your phys dmg stat. making all you say total wrong.

so man GL for a 5000 dmg skill boost is 5000*80/100.
[/quote]

Yup i am really confused this part, when i use sp potion it shows me my patk chnaged, othersie i didnt feel my skill dmg +80%(retreat lv15 1680)

  1. last thing STR buff, is buff rogue not buff who go for dex, i forget u equip 8 ellagnos to hit 80% not glassmole, so u can put 170 points on dex rest for STR (112point)?

One more , i do mention that this build is not for newbie cus money if u read[quote=“eee821022, post:1, topic:334790”]
Sap Rogue SR

This build is focusing on end game, so I am not suggest newbie play…money money
[/quote]

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  1. U showed me ur guide, and told me its wrong that didn’t update…

  2. OK, Let;s talk about 0 CR res

  • sneak hit with 200-300 basical CR from(80base+ 2sissel + max peta + gear additional state) can deal 89%,(Werewolf card test)
  • so i can go 300 STR = physical atk, which is 658p + 658c
  • I am waiting the STR buff, 658/658 could be much more, so
    it will be stronger than full dex + glassmoe 80%
    but lose full STR, 90% CR Glassmole 80% (i am sure if u can full STR + glassmore + 90% CR it is op)
  1. can i know urs?
    DEX or CR with/ without buffs,and
    CR/ DEX from GEAR
    STR
    Gems / Cards
    and SW BD (like A2R3SW3)

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Yup i know rogue is solo now, comepare with op team build provide 99% CR low DEX, too OP
my original compare tagert is full dex type.

i have a question.
Isbality has 3 hole but -120 against beast
i can use 1 hole for yellow gem +470 critical atk
then 470 -120 = still get 350 much more than bandit right?
i am not sure yet

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R3 SR3 vs R1 S2 SR3 vs S3 SR3

Relevant skills steady aim + Assault fire, broom trap, barrage + feint.

Assuming all hits crit, no mob defense (for the sake of easier calc).

1000 p-atk

  • steady 15 + AF: (1000 + 2802) * 1.5 * 1.2 = 6,843.6 per hit
    33 hits: 225,838.8
  • steady 5 + AF: (1000 + 2803) * 1.5 * 1.1 = 6,273.3
    40 hit: 207,018.9
  • AF: (1000 + 2803) * 1.5 = 5,704.5
    40 hit: 228,180
  • broom trap 10: (1000 + 545) * 1.5 * 1.5 = 3,476.25
    22 hits: 76,477.5
  • broom trap 5: (1000 + 330) * 1.5 = 1,995
    22 hits: 43,890
  • barrage 5 + feint: (1000 + 250) * 1.5 = 1,875
    10 hits: 18,750
  • barrage 15 + feint: (1000 + 543) 1.5 = 2,314.5
    10 hits: 23,145

R3 SR3: 295,273.8
S3 SR3: 264,726
R1 S2 SR3: 307,158.9

Will finish once i get home.

yup i have two bd in my guide, but i didnt play C3 sapper yet,
as i said i write both cus i know theres a glassmoe group
but it is in full dex

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Steady+AF+Broom trap
(1000+2802) * 1.5 * 1.1 * 33 hits +(330+1000) * 1.5 * attribute 1.7 * 22hits
= 6270 * 33 + 3390 * 22 = 206,910 + 74,580 =2 81,490

Steady + af
6843.6*33=225,838.8

I would suggest spacing out your numbers since stuff like thisthis would happen. * this * this makes it easier to read.

Also, are you absolutely positive that assault fire is 33 hits?

cus broom trap has slower speed so i have to *hits or it will looks like 1/2 of AF dmg

AF 33 hits for sure, i count in slow mode video, and also test on saalu dungeon hit (100 hp)

What i was taking about was formating your calculations not reducing your hits.

I’m taking about doing this:

(100 + 400) * 1.5 * 1.5 * 2 * 22

Instead of:

(100+400)1.51.5222


33 hits only huh. Thats too bad.