This is not even remotely a “small” number at rank 1 Guardian.
With my Venier/Karacha, I do 588 main, 627-653 off.
With Guardian up, I drop to 506 main, 545-571 off.
I went from -14 to -82 to gain 133 eva
I have very low pdef due to wearing Shade Dancer/Skirt, which give eva instead, so the 10% increase to pdef is barely anything (for me, +18, so 8 more pdef, yay).
On top of that, +PDef is useless. Not only for dex-based dodge builds (who liked r1 of it as it was basically a free +18% evasion), but also for actual tank builds- as they use shields. A pelt throwing up active guard before an attack lands has enough block to negate most attacks (something like +5/lv; 500 block from Stoneskin is enough to start doing that and you get it at lv100 on demand) AND a +50% pdef buff.
On top of THAT, wearing plate gloves/shoes/pants and switching your top based on what armor type resists the boss nets you 28.25% resisted damage before any buffs.
Physical damage is INSANELY easy to tank. What tanks need is an answer for MAGIC DAMAGE. You can’t block it, you can’t dodge it, you just take it (until we get helmets that make block work on magic, apparently).
Guardian could be at least PASSABLE if the PDef buff was switched to MDeff. It would at least then have a purpose.
But now the ONE informed group that actually used (and now will ever have used) Guardian (evasion tanks wanting the +18% from the attribute) won’t touch it unless absolutely necessary, and leveling a new evasion swordie is gonna be ass till you get Shade Dancer/Skirt.
I guess I’m using Gung Ho again. 133 eva vs 152 damage. Yeah I think I know which one’s the better deal in 99.9% of situations.
Meanwhile archers get Swift Step. At rank 10 (archer 2) it’s +15% eva, +25% crit, +14% mspd while shooting, has 100% uptime, and is optionally a ■■■■■■■ party buff (albeit, eva/mspd only) all for only -1 pdef. Who the ■■■■ signed off on this balancing.