Long time ago all you had to do after clearing the area while attempting to drop some mats was switching to other channel, clearing area there and returning to previous channel you were on - repeating that allowed players to get all they need in matter of hours/days, if they are lucky.
Then, most of channels were removed.
Currently, a lot of materials for high-demand weapons are almost unobtainable - mostly due to numbers of players attempting to search for those. This results in stealing mobs, insane material prices on market (over 1m for fossilized lizard amber on Fedimian is a joke) and constant combat for mobs - its hard to grind when there are more players on the map than actual mobs dropping what they need. With drop chance of 1%. And respawn in number of 6 each minute.
Im sure that case is not only about Lizard Ambers, there are a lot more materials like that. And grinding them takes either weeks or a lot of money from your pocket if you are trully desperate.
Is it possible to do something with that? My suggestions would be (either one of options or more):
- Increased number channels for places where high-demand materials are dropped
- Increased spawn rate/number
- Adding high-demand material loot to more than one mob/area
- Increased drop chance
