Based on the optimisation Dev Blog post there’s more on the way.
It’s not that they disregard all the feedback, from what Papaya said they still read and pass on suggestions, they just want more quality posts, I don’ think that’s a particularly unreasonable request. I am frustrated with the FPS drops though, the last optimisation measures gave me an enormous boost to FPS and stuttering reduction but issues still remain. (cough cough Diev)
As a side note, an interesting example of a game that deals with 100’s of players is Mount and Blade: Warband that came out in 2010. Taleworlds, the developers, emphasised how much time they spent optimising the game to handle the load, and that they’re doing the same thing with their upcoming sequel.


