Server : All
Full Name of Item : All
Current Price Range (Minimum / Maximum) : Varies
Reason for Suggesting Change :
Simply put market restrictions and trade restrictions on their own are fine, but together lead to a nightmare.
Other then the odd item used assumingly for RMT this will probably mostly go unnoticable until you hit 170 and try gearing your character. At this stage the market becomes redundant and people are forced to trade. Under normal circumstances I would be fine with this. But we are unable to directly transfer silver which leads to complications. This means players are forced to trade items of equivalent value for the item they want to buy/sell. Again there is a number of problems with this aswell due to the potential system which again I would be fine with if not for the other trade restrictions. Unless you have the particular item the person is looking for you have to assume that they are going to resell, this means that the items traded would have 1 less potential then those that someone else who farmed them themselves and accordingly less value. This means that people are less likely to trade for items to resell but rather only look to trade for talt or items they themselves can use. Talt again is a limited resource, under normal circumstances you can only recieve a maximum of 6 a day per a character. At a value of roughly 5k each, your looking at atleast 1month worth of dungeon runs to be able to trade for an item worth 1kk. There’s also cards and other “worthless” drops that lower this making the process even longer but that can be countered with creating more characters so you can do more runs per a day.
What you’ve created is a sellers market. Unless you have a bunch of characters to farm endless amounts of talt daily or happen to be lucky enough to find another rare item that the seller just so happens to want, your at their mercy.
Its also adding inflation to the market bc I’m assuming people like myself hold onto valuable items in hopes of trading them for items that will help they’re character. Lets say for example I want an Aias recipe and happened to stumble accross a Petamiom recipe, I personally would not put the petamiom recipe on the market and would look to trade it for the Aias recipe instead because the silver i’d obtain from selling the Petamiom recipe, could not be trading towards the Aias but would be stuck on my account. I could however use the silver to buy stuff off the market at the Aias Recipes seller’s request but in most cases its better to just hold onto valuable items until you get an item you want. So when i say the value of items is being inflated its because people are hoarding valuable gears inorder to trade for other valuable gears that help their characters leading to less of these items being on the market and less competition to keep the prices down.
Anyways I’m not sure how well i explained my opinion. But basically trade restrictions + market restrictions + talt restrictions + this and that restriction just make life hard.
- Screenshot of Item on Market (Evidence) :