Tree of Savior Forum

Give auto attack to boss monsters and some boss doesnt move at all at the beginers quest

Initial boss fights seems too easy. Would be nice if the boss act more agressively and pursue the player atacking and casting spells and abilities.

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mushroom and turtle boss don’t move :confused:

While the initial bosses ARE tutorial fights, they are certainly too easy. I don’t know how different they are from the previous beta, but last time I melee’d the golem to death with a cleric. No spells, just auto attack. A single sidestep is all it took to never take damage. I mean sure, it’s a good example of “GET THE HELL OUT OF THE BAD STUFF” explaining, but that’s all it does, and not even that well. Sure, it’s a big, red, bright circle, but how many bosses even have that? None, as far as I know. They have circles, but they’re so muddled out from the player skills that sometimes you can’t even see them.

Granted, common sense and paying attention are skills that any player should have by default, but still. The tutorial bosses are pretty bad at what they tutor. Making them a bit harder would make them at least somewhat enjoyable. An auto attack would be nice, since even though it’s telegraphed, you are almost always hit by that kind of attack.