Because many wizards that doesn’t go c2 at start will have interruption issues and that is not acceptable. Many abilities dies because of just that reason.
Lets take pyromancer as an example, even though fire breath is ■■■■ as it is. Cast that without having surepell, or featherfoot when you want to drain enemies. Infact, all abilities that has casting time will suffer tremendously.
You force all players going at least C2 wizard just for 1 spell so that your other abilities in the future don’t turn in to complete ■■■■. That is unacceptable
Either they give surespell as rank 1 OR. They could make an attribute for wizard c1 so that you will have 75% interruption immunity. So that would be 25% chance for mobs on each hit to interrupt you. At least that would give the other CASTERS a chance without SureSpell.
I would preach the same thing for warriors, warrior C1 should have taunt even if it’s just a small one taunting only 1-3 enemies with it, then peltasta can have it’s upgrade with many more/ aoe. Or giving warrior an attribute that makes their attacks gain 50% more aggro or something.
These are basics in MMORPG, either they make these tweaks or they’ll scare off a lot of people.
I like this game a lot, so I will stay regardless. But I want more people to play this game, a lot more. And I know that a lot of people get a huge turn off for these small details. It is such a simple fix / tweak. Yet will most likely be ignored.