Wugushi skills all have a range limitation of 200 before the debuff gets removed from enemies. But can i ask why? None of the other DoTs in the game have this limitation, so why should wugushi have a completely arbitrary limitation that only serves to mess with our gameplay?
200 range is not very far, and its quite easy to leave a group of mobs behind, or distance yourself from the boss for mechanics and see your freshly applied Jincan gu dissapear instantly.
If this is supposed to be a limitation for PvP, then keep it for PvP only. Theres no reason Wugushi players have to be inconvenienced by an arbitrary low range limitation while playing a cough ranged character.
Bokor having 30 seconds DoTs in PvP though? No problemo, just keep it for wugushi hehe