Opening base cubes works i guess? part of the drops. (i opened about so far 400 across characters have not seen any yet) guess it’s dam rare.
All they need to do is increase drops on gems and cards and people will be fine. If I could customize my card set and gem more often I would be fine in high level content.
cards drop rate are fine aren’t they specifically glass mole,ww etc. The crucial ones.
Nualee if you miss it… it’s from 330 dw now… so rip on that.
They are specifically those because they aren’t fine. I don’t need glass mole if I know which type of mob I’ll be grinding on. As much as I hate to bring the game up in Ragnarok online I had 3+ card sets for my gear because switching out didn’t feel like a pain in the ass.
Switching out here require for us to wait 1 day Per card though… i think the card drops are still fine. (5 tp well at least we have the choice than previous)
It’s just the part on switching is a pain lol.
Are they really though? You could get no cards in a day if you don’t WB =/… and WB has a 8 hour cd. People have a lot of cards saved up so it’s wtv right now for veterans of the game. If you start a new game you don’t see a card until 150 ish. Kind of weird from a new player’s perspective, why even intrduce the card system then until level 200?
Dulla is never on CD.
Temple shooter is never on CD.
Basically any gimmick boss have 0 CD.
TS, cancerii , dulla etc.
only world bosses. Like cerebus (field boss) etc. have a 8 hour cd., abomination
Even if you are on WB debuff you are still able to get gimmick boss cubes. which is 50% a card.
Especially now no one farms gimmick boss due to the inflate of new contents. so feel free to solo them with a higher toon
yes you can get weapon gems. guildmate got it before from cube.
That’s only because we have a low population. It doesn’t even address the new player’s perspective and still has for an effect that we will be draining our cards to nothingness if we attempt to switch out cards therefore we’re locked in and more players complain because they can’t adapt themselves to the content.
it depends on server though. Mine still have a little. new players plenty just walk in and get free party for cards. (i ain’t joking lol)
For both physical and magic, each of them have their pros and cons.
Physical attack can crit, but can be blocked and dodged.
Magicial attack cannot crit, and can’t be blocked or dodged.
Previously in R7 mdef is a really bad stat, which kind of make CON wiz/cleric builds really shine as they can still do damage while still having high hp to soak damage. Now sad to say these wiz/clerics will have to invest in more INT to deal more damage to get pass the mdef wall, just like how the physical classes are doing.
As for the video, it is targeted at those who said “good luck doing 1 damage at 315” which is not true at all. Sure there will be some monsters who have high enough pdef/mdef/block that makes either a physical or magic class cringe at fighting it. But that’s not all monsters. We just don’t have high enough patk/matk to penetrate those defenses until we get enough gear to do that, especially when we are using 170-220 weapons to fight against 320+ monsters.
This is perhaps the reason why IMC place the 315 purple recipes in the 290dg and make it so easy to drop as compared to those 190-200 dg rcps that we used to farm. See how low the prices of the 290 rcps now in market and we can see how frequent they drop. It is more to help us get our initial gear to face the new buffed up monsters >300 levels.
This is not something exclusive to levels 300+ though, even the first few new maps you meet are a rude awakening regarding mdef. 290 dungeon itself has a mob with 2.9k mdef and 500k hp, and it doesn’t matter how early or easily you can get new recipes - you can’t wear anything until 315 and you can’t craft any until you’re high enough to quest on a 327 map for your one and only practonium.
There isn’t any mob with high pdef that’s the thing, not a single one. Everything hovers around 300-500 (with 1 or 2 elite mobs getting to low 1ks) pdef while sporting 1.2k~3k mdef. There isn’t a single mob with more pdef than mdef, none with the same pdef as mdef either - literally every single new mob has at least twice the amount of mdef as they do pdef, usually more (this is not an exaggeration, you can check every single number yourself).
Also full con wizards were never good as far as pve goes. They didn’t do 1 damage but they were way below even with animus, which isn’t as great of an item as people make it out to be.
And correct me if im wrong but i’ve never seen anyone struggle with blocks/evasion on pve, specially when str gives block pen and your gloves give you basically all the accuracy you need (again, for pve).
I’m done writting text walls about this though, i can’t keep repeating myself indefinitely and honestly arguing with players about things like this leads nowhere - it’s the developers who need to be made aware of things, and something tells me they already are. Now it’s about the long waiting game for IMC to get their ■■■■ together, hopefully before the 15 people or so that still play decide to quit.
Lmao it’s the same cycle of BS like how swords get shafted previously. The “fix” if any will come at next rank months later.
That’s why im making an Inquisitor now lol
rank7 swordman cry
lets make rank8 exclusive to swordman~ wiz cry
no worry, we make sure everyone suffer~
rank9, inb4 archer low str High Block mobs with 10’s of mil hp
rank10, dps check yo! cant kill that 1000mil hp monster in 5min, you fail the quest!
huehuehuehue!
inb4 Rank 10 puts in buffed up Centurion that can control four of your own alts and run your own full party.
Just like how IMC’s previous game have this feature. huehuehue
well fantasy library has kill 80 within 2 mins (260k mobs like ET)… , (kill xxx boss with 3m hp in 2mins etc)so… you can assume shiet like this is slowly happening.
remember to tag me when centurion out~
i still want my power ranger team~
I think IMC saw everyone go glass mole and chappa so they said “lel we’ll make the mobs last for more than 4 seconds, welcome to da big leagues”.
Mobs still don’t last for 4 second though…
For example. Muskeeter > buttstroke > covering fire does 300k damage + snipe 500k 4 second.
Ktos have falconers musketers that is already capping of 350k without butt stroke on glass mole and aoe soo… :V
