Whilst iCBT is up, kCBT is still getting patches. We should be getting the same patches every Tuesday.
October 29th’s patch notes are out, check them here!
- Fixed an issue with Karacha Set’s bonus applying 5x Backstab.
- Changed how the set bonus works, not entirely sure how.
- Bokor’s Hexing has been adjusted, not sure how. (Allows stacking with other Bokors’ Hexing?)
- Added Party Quests, these can be taken from Mercenary NPCs. (Seems to be different from the ones in currently.)
Patch File Data
New skills listed for Warlock:
Pole of Agony
Invocation
Dark Theurge
Mastema
(Theurge is the correct. Sorry anon. )
Warlock attributes.
Enhance Attributes for Pole of Agony, Invocation, Mastema and Dark Theurge.
+1% damage per attribute level.
Warlock: Dark Attack
Dark-elemental attack damage on enemies will increase by 1% per attribute level.
Pole of Agony: Duration
The remaining enemy effect of [Pole of Agony] increases by 0.4 second per attribute level.
Invocation: Forward
If the caster of [Invocation] is near the summoned spirits, darkness property damage increases by 10% per attribute level.
Invocation: Double Chance
[Invocation] has a chance to produce two evil spirits with a 2% chance per attribute level.
Dark Theurge: Shadow
When an enemy is attacked with [Dark Theurge], there is a 1% chance per attribute level to inflict Darkness for 10 seconds.
Mastema: Reduced Threat
The threat generated by damaging enemies with [Mastema] is reduced by 1% per attribute level.
Featherfoot attributes.
Enhance attributes for Blood Bath, Blood Sucking, Bone Pointing and Ngadhundi.
+1% damage per attribute level.
Featherfoot: HP Supply Improvement
The amount of HP absorbed by [Blood Bath] and [Blood Sucking] increases by 1.
Featherfoot: SP Supply Improvement
The amount of SP absorbed by [Blood Bath] and [Blood Sucking] increases by 1.
Bone Pointing: Summoning Time
The summoning time of [Bone Pointing] increases by 1 second per attribute level.
Kurdaitcha: Additional Damage
Enemies can take twice as much damage from [Kurdaitcha] at a 2% chance per attribute level.
Levitation: Nullify Physical Damage
Whilst [Levitation] is active, there is a 1.5% chance per attribute level to nullify physical damage inflicted by the enemy.
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Animation data for Featherfoot skills found, and particle data found for Musketeer and Featherfoot skills.