Gear scoring system needs to be removed.
I believe it makes no sense for an MMORPG game to have certain content limitations. Which only benefit players who spend money on the game and those who play for long hours daily for many months.
Casual players are being barred from raiding content, dgs and these types of content because of the obligation to have a well refined gear with expensive items.
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To solve this, I suggest creating a simple default gear system for each content. Just like you did with the goddess gear system.
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Each player who doesn’t have a good set to make the content, choose a free standard type of armor, weapon and accessory with some stats or score enough to make the content of the game. Only to be used in these raids/dg etc. Until they can create their own through the rewards of the same.
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And for those who already have an equal or better gear for the content. They can continue with their sets as normal. This will end with the empty queues and generate more interaction of players in the game.
This will attract all players to make these content stands and will break the limiting barrier.