Cool. Answer what you can/want.
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Why is the ESO version of the Hook64 program so different than the ToS version? I know you mentioned it was more of a “fun” project, but why did you decide to make the ToS version allow such serious advantages in gameplay? (I can almost understand this, since there are some lacking QoL things in this game, that that program said it did)
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Is it the IPs that give the BR away, or is that determined by the subscription and payments or something else completely?
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What got you into programming?
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Are you from the states? Dont answer this if you do not want to.
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What games do you play now? or are you mostly a programmer?
Just random ones at the end.
O also a big one, what alerted you to taking the ToS info down so rapidly after nuclearmissle posted the site?