Tree of Savior Forum

Future Weapon Types

So with Crossbows and Rapiers being added to the game, what other weapon types do you think we will see in the future?

My guesses:
Katars - Possible assassin class or maybe with Shinobi.
Chain - Shinobi
Whip - A “beast tamer” type class
Axes - Either Beast Tamer, Weaponmaster, Blacksmith, or a Berserker type class
Throwing Weapons - Dancer/Bard
Katana/Zanbato - Samurai/Ronin/Swordmaster -> This was a heavy discussion with my friends because there are already 2-handed swords in the game…however Katanas are much different than a standard 2-handed sword.
Scythe - Dark/Death Knight type class or a Dark Mage type class…(or both)
Knuckles - Dedicated hand-to-hand combat class like a Dervish or Duelist. I’d expect the Monk class to be modified if this were the case.

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I pray to not see any katars/kunckles on ToS…
Katanas could be cool :grin:

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Yea, I can understand. Honestly, having -too- many weapon types in a game like this with so many classes would require re-adjustment of the passives.

I would love a whip and scythe weapon :octopus:

Have all the weapons/classes actually been revealed yet? If not who knows maybe some of these are already in lmao

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Sure yes, after all we don’t know attributes of hidden classes, we will see in the future :blush:

where is it listed that rapiers are going to be in game curious ? and i’d like whips to be in game as well, they always have the coolest animations.

It was listed under one of the recent KCBT Patch Notes with the addition of Fencer and some of the Fencer skills. I’ll have to find the thread for you.

@whispermint Rapiers could be used for Dragoon, Panzer, Murmilo, Fencer classes.

Scroll up a little bit. It @DiscKZee posted it. Shows a 3d model of the Fleuret too.

[quote=“Excellence, post:1, topic:49350”]
Scythe - Dark/Death Knight type class or a Dark Mage type class…(or both)
[/quote]I hate when there is a scythe user in a game that uses it as a simple staff…

But when it is to combo and stuff I am reaaally into it. :stuck_out_tongue:

Well because this game has a dynamic class system, it could be a “Battlemage” type character with high STR and INT utilizing Scythe attacks bolstered by magic damage. Wouldn’t really be too outlandish.

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I can see that working. They could always just assign broad categories to weapons, or just change weapon attributes around.

I’m a bit surprised we haven’t heard anything about axes and first-type weapons so far, since those are as much of a staple as things like swords and staves these days.

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I would love to use Tonfas and be just like Sun Ce!

Since I found out how many classes this game will have I keep hoping for a Samurai class,thus I’d like to see Katanas :3

Tonfas/Knuckles can be more suitable weapons for a monk.
Katars… I don’t see their usefulness, even for shinobis. Knives/Daggers do the job.
Katanas… I’d like to see them… But like you said, there’re already some 2H Swords… Maybe adding a piercing attribute? The same goes for the scythes, a kind of 2H slashing Spear?

There are already some threads about new kind of weapons. Maybe you’ll find some interesting arguments :wink:

at trailers you can see shinobi attacking with his weapon and suicide bomb skill…

You probably meant Cannons, Crossbows are already in game. :wink:

Don’t forget Rifles have also been confirmed, thanks to Musketeer. :smile:

I would like to have scythe for assassin. It’s looks like a Death Reaper :joy: :

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