Tree of Savior Forum

[Future rank 8] Job & Skill test info from Korea - (closing soon)

another video on the wheel again

Can

  • Deathrone Hold debuff

Cannot

  • Serpentine new attribute
  • Knockdown

Fade cant avoid it’s AOE splash damage

Wheel is consider as magic circle can be destroyed by lancer, cannon, can be affected by micro dimension, reverse and capture

Is this manga pic come from japan forum? I want to find more.

Japanese art is more perverted and lewd.

This is from the Korean forum, yes. They post quite some art and images (in class section), so I have seen a lot. Corsair art is most depressing.

I see. That pic all use japanese language that why I thought it’s come from japan.
Maybe I have to look around Kr forum to find more. lol

I wonder if it can be targetted by hunter’'s skill, hope they build a list with all the things that it can and cannot transfer.

The Team Instinct of Tree Of Savior.

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Pretty sure that’s from JP not KR.

Hi Greyhiem. Can you confirm that casting physical skills during Werewolf mode use your physical attack instead of the 5k phy attack of the wolf?

@Wurmheart did something change or was it still the same?

When you transform in werewolf your stats increase, all skills used in werewolf mode use the increased stats + the wolf attack in the case of physical skills.

so theoretically, casting double punch uses your attack+wolf attack, making it so that the only wy to increase werewolf damage even further is by increasing double punch attributes?

if so. monkc1 is indeed the best for phys d3, as you have armor break and bleeding

Lycan’s skill damage is only used for Lycan’s own skills. Each werewolf skill has it’s won multiplier based on the Lycan’s skill damage.

So while transformed to the werewolf, you’ll either use Lycan’s skill damage for it’s own skills or use your own stats (albeit doubled by hengestone) for your other usual cleric skills.

It is JP yes, but I found it on Kr forums. Late reply.

A lot of good stuff floating around, for example (from Ruija):

I hope you find something to your liking ~

4 Likes

Putting updated miko info here again:

Miko skill info

Clap skill
Increases duration of nearby magic circles Edit: and several objects.
-duration increase: skill level *5, in seconds
-does not affect other features of the circle (for example, does not increase safety zone block count)
-does not increase buff duration if the buff is not part of the magic circle (druid sterea trofph?)
-cannot extend magic circle if it is part of a channel (for example, krivis3 melstis & sadhu2 possession)
SP cost: 61, plus 8 per skill level
CD: 34s

Throw arrow skill [magic] - [holy]
Create circle on the ground, deals holy damage. Animation: hold a holy arrow with bells attached, and throw it.
-Max 10 targets
-Duration of 5seconds, plus (3* skill level seconds)
-3 Hits per second
-No hit limit
-Hits flying
-Approx. 2x2 tile AoE circle
SP cost: 54, plus 7 per skill level
CD: 35s

Broom skill [area buff]
Purify/cleanse the area with a broom, then create a magic circle which increases allied skill levels (stacks with divine might).
-max 5s of brooming cleanse
-magic circle buff duration 5s, plus (skill level) seconds
-Second row buff (does not consume buffslot)
SP cost: 56, plus 8 per skill level
CD: 35s

Stick with paper skill [magic] - [holy]
Swing your stick. Allies hit by your stick will be cleansed.
Enemies hit by your stick will be cleansed.
-during the animation you will block attacks.
-remove 3 ally debuffs per cast.
-removes 3 enemy buffs per cast (when touched) -> safety zone is removed even if the hit is blocked
-will remove magic circle if it is part of the enemy buff
-2 hits.
-4 overheat.
SP cost: 55, plus 9 per skill level
CD: 8s

Dance skill [area buff] [channel]
Channeled skill. Stops when interrupted (hit, cc, etc.). Start channel dance to buff nearby allies.
-Duration: 5s, plus 5* skill level
-Buff: damage boost for melee attacks: +(skill level *10) in %
-Second row buff (does not consume buffslot)
SP cost: 3% of max SP per sec
CD: 60s

Miko dispeller
-prevent rank 2 & rank 1 debuffs
-need to learn attribute (cost 54 250 to learn, 40 minute without token)
-Only available in sit mode
-Work similar to dispeller
(does not work at PvP)
Cost 5 parchment (1000 silver) per omamori craft

The description of hamaya arrow was incorrect, now it is correct. It is only holy damage - good vs dark (no addtional bonus vs devil, sadly).


Quest progression from alolpop

and now You need 7 Holy spirit (I don’t know the name of spirit for english.)

  1. Spot at Manahas town (30 min randomly spawn at only one channel.)

Spot at Crystal Mine 3F - (total 7 Spirit railroad to Lot 2F, one is
real, other is fake. If you take fake, you need to waiting 1 Hour for
respawn)
3. Spot at Klaipeda (3~4 hour to spawn. thankfully, It can take with others)
4.
Spot at Demon Prison 1F (You need to take some enemies at 2~5F for take
ball of spirit, If you can do that, take a ball of spirit and need to
synchro with spirit pillar. It related with Time and Day. It takes 1
hour for respawn.)
5. Spot at Uskis Arable Land (Gigantic transformed
plant, That plant gleams just 1~3 sec for every 2~60 min. You need to
take that gleam spot.)
6. Spot at Pelke Shrine Ruins (Same to uskis, but It just take respawn for 2~30 min, easiest part.)
7.
Spot at Orsha (Alter of Miko. You need to praise to that. It takes 10
sec for one praise, and need about 800~1000 praise. so It takes above 2
hour 30 min.)

If You success all 7 souls, You can talk about miko master with Adrijus at Nuoridin Falls.
than grats! You can find Miko master at Passage of the Recluse

after of this, It is advencement Quest so It isn’t hard to clear :3


Our own iToS miko Q&A thread:

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@greyhiem bro do you have 290 dungeon boss drops guide for recipe weapon? which boss drops which since 290 dungeon have more than 1 boss.

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Sadly I do not have a guide for that. I cannot access Kr forum anymore so I cannot check. I know the Korean forums have dungeon guides already (I saw several before), but I did not read them yet.

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Update on new class debuff levels:

Miko
Kagura dance: level 3 debuff, works on boss (IgnoreImmune), level 99 buff (second row buff)
Hamaya: level 3 debuff, able to affect bosses (IgnoreImmune), deals damage similar to cure and heal (through debuff)

Still trying to find Goheyi debuff level (it will indicate which buffs can be removed, buffs have levels too)


Plague doctor
Disenchant: level 3 debuff, attribute also level 3 debuff (remove equip)
Plague vapours: level 3, can be removed by antidote (Poison), can apply to bosses (IgnoreImmune)


Necromancer
Corruption: level 2 debuff


Warlock
Mastema (new attribute?): level 2


Dragoon
Dethrone:
-vs mob and player: bind level 3 debuff
-vs boss: attack speed slow level 3 debuff

.


Inquisitor
Note: Not maze (maze is likely new sage skill)

Malleus: debuff level 3, doubles SP cost, make target receive additional damage equal to magic attack, -50% INT and SPR
Manaburn attribute: level 3


Cannon
Smoke grenade: level 3 blind debuff


Featherfoot
Blood curse: target cannot recover SP. Each hit will restore HP to the attacker. Level 3 debuff, able to use on boss (IgnoreImmune).

2 Likes

?
Level 1 debuff: follow the caster.

? Rihanna is that you _umbrella

Murmillo
Headbutt: level 1 debuff


Taoist
Stormcall: level 3 debuff


Oracle
Twist of Fate debuff: level 99


Musketeer
Bayonet debuff attribute: level 3 debuff


Hackerpal
Pistol skill slow: debuff level 3

2 Likes

still no clear info about Mastema new attribute? I’m curious like how many second the DoT and how DoT damage scaling…

It says 10s but I am not sure if this is the stigma mastema or the new attribute.
Stigma : increase holy damage received
New attribute : DoT