No you get the stats as secondary stats, it’s not like the other stats aren’t valuable, this system is very simular to Conquer Onlines, it’s intended to be a way to offset the issue with PvE MMOs (or really all MMOs, but especially PvE focused MMOs) There is too much damage in the game, damage is everywhere, damage comes for free, it’s the priority of most players, it’s always more effective than the equivalent of defense and (this part I get so mad about) you only need 1 type as opposed to the 3 you need for defense. It’s like how in Pokemon tanks are terrible in a 1v1 because they have to be spec’d to deal with a sweeper but a sweeper just needs to out speed and one shot which can be done with the 510 EVs you are allowed.
Almost every game that lets you choose your build has this issue in fact, LoL has it.
Having a source of defensive ability that you can sacrifice for offensive power at a far lower value is good, it allows the min maxers and “high skill PvE’rs” to get that edge out of their abilities, but it also saves you from being a 30k hp archer in a world where even bad classes like Lancer do 90k a hit! If they were to nerf CON PvP would be further destroyed, but keeping it the current system doesn’t hurt PvE and the old system (pre re-rollable gear) was a system of choice based on skill, are you good enough to do 50 CON and 300 STR/INT in PvE? Or do you go 120 STR for the accuracy and put the rest in CON to “play it safe” (A style for one who doesn’t care about min maxing)
It’s an okay system and although it’s been ruined by the fact that you can have 300 of every stat and full invest into the main stat (CON) that’s not necessarily a bad thing either, it’s less good sure and it’s no where near the ideal but this game will never be near the ideal and this still works well. In fact for PvP it works better, if we were still doing the old system where you had to invest into STR for accuracy and DEX for Block Pen, Swordsman really would be under powered and we’d have a lot more people bothered by the fact that the PvP rules aren’t in Gem Feud.
Too many people saying “Nerf CON” without considering all that CON actually does, it’s like seeing a person die to a poisoned apple and being like “Let’s get rid of all food!”
It’s important, for PvP and the future of this game, there are a hundred things to nerf before even considering nerfing CON. Block specifically, MAYBE but not CON.