how about keep the Early Access but lower the duration to 1 month. i think the player base could agree with that? since your only concern is just TP sales?
(if the marketing staff are gamers? do they understand what a 3 months advantage is in mmo or just silenced the gamer staff and proceeded?) or are you going to keep the founders in founders server once the game goes live to prevent the 3 month advantage? given that in my earlier inquiry you will not approve of any server transfers.
im desynthesize by all the years of the cash grabs in GE. i know whales
in mmo gaming keep any f2p title game alive. but IMC isnt it too early for a cash grab? (3 months advantage assuming the game is even stable and you allow server transfers)
ToS hasnât established yet which would mean your expecting ToS to fail? and conclude to have an early cash grab in anticipation? since ToS rating is failing in Korea.
woundnt it be ideal if you just released it as a B2P and gradually turn into F2P within the year once the hype goes down as to re-hype it like what other developer-publishers are doing? This would actually give it less hatred and negativity than ToS recieves now?

