So this is the build I was thinking of Fletcher + Falconer
I played Ranger c3 Fletcher in CBT2 and this seemed like the logical progression as I’ve heard circling is really good for AoE attacks.
Archer C1 - Got full draw here figured the skew effect might be useful to immobilize stuff and drop magic arrow on it. The other option is to just put in more points to Oblique.
Ranger C3: Steady Aim, Barrage, Bounce, Spiral maxed. Got High Anchoring lvl 1 to reduce crit resistance. Not sure how much High Anchoring is helped by Circling (if at all). Put extra points into Time Bomb Arrow atm.
Fletcher C2: Bodkin Lvl 1 to remove defense shields basically. Barbed to destroy cloth. Crossfire as an additional AoE (0 cooldown) + hopefully circling makes this better. Magic Arrow seems good didn’t get a chance to use it last time. Can cause silence to normal mobs and damage seems ok for bosses. Broadhead for some damage + Bleeding.
Falconer: Circling. I haven’t played kr OBT but does anyone know how well circling works with Barrage / High Anchoring / Crossfire?
Stats: For the iCBT I used like 40 SPR and mostly DEX with some STR. Was thinking about something similar.
All suggestions welcome!

