Tree of Savior Forum

Fix pyro please

WHAT THE ■■■■ IS THIS!? I cant play my character at all anymore! cant finish off a single pack of mobs! Would be nice if you would revert the “improvements” to fireball and flameground. A priest can kill more mobs, faster than me and thats a class with selfhealing and defensive cooldowns which i dont have.

You broke the game. Wasted months of my time investment. This is some form of sick joke.

5 Likes

Well… You have a free reset / a day for 14 days. (well 12 days now)
Pyro was busted before (I had a pyro3/chrono3 soo yeah it not like i wasn’t playing it.) Now their power is clearly not from fireball and yeah they probably need a little buff.
Also because how spell scale now it really important to have a good weapon/statt.
-Flare is viable now with a good %
-Enchant fire is REAAAAAALY good now, auto attack build will really love you (Champlain/retier/Qs3)

Change happen a game evolve for the best or the worst pyro might be back to be a little underpower right now but it better than it was whitout agny…

“A priest can kill more mobs, faster than me”

If you kill something slower than a priest, there’s something very wrong with your build.or you char

4 Likes

Yes and there wasn’t anything wrong with it 2 days ago. Thats my point.

Pyro is fine and in balanced state now, I see you spamming everywhere and being salty about pyro not being 1hko machine anymore.

Pyro has an okay steady dps now which can be mixed with other classes.
If you are that mad that IMC finally has fixed combat system, maybe you are the problem here not pyro.

3 Likes

i love the changes, feels any build and any class is possible now…
seems the meta now is how fast deal things

How would you spend your skill point with a Pyro 3 now ?
I’m a bit lost with the “renewal” :B

I agree with you in relation of the Prist, it can heal, use invencible skills, ressurect, buff and even kill you with a 1 hit. There’s something wrong with this class and should be nerfed.

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I dont care how it feels to you, i care what it actualy is. And what it is, is broken.

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Yea except it does no damage at all, you cant finish of a single pack of mobs as i said, thats a fact, which means you are factually wrong. Pyro does NO dps pretty much. fireball is like a wet noodle, flameground is a wet noodle, fire pillar is acceptable but weak, and on top of that desmodus does no damage also. I cant play the game anymore so sorry for being angry, sorry that i got months of my playtime invested in this hobby wasted. Im salty, quit crying about it you little baby. You dont know what you are talking about CLEARLY.

Barb can aoe entire groups in seconds with slithering and you think pyro is op when it kills as slow as a priest or a dievdibrys, nice joke m8.

Pyros skills does dmg if you mix them up. You are not suppose to one shot everything with 1 skills, that is not what IMC wants and I agree with them. Now his skills synergises with eachother. But explaining you anything has no point anyway.
If you are feeling that you are weak, maybe get better gears, max out your attributes, etc.

pyro now works like Cryo u put flame ground or pillar and FLARE !

fireball is a filler now and not main dmg

too bad linker was nerfed too it was fun while it lasted

Yea you can stack flame pillar on top of a flameground and two fireballs, have your demon hew at the thing and even throw a desmodus in and it still wouldnt kill a small pack of mobs of arround your level, you still have mobs chasing you down with everything you have being on cooldown. Tested it TODAY and YESTURDAY on my own skin. And i put most in inteligence. You know nothing. You seen some linker cheese build wearing agny and fire dagger and you think the problem is with baseline pyro like every ignorant armchair pyro “specialist” Baseline pyro needed a buff in dealing with extremely tough mobs, not a big one but definitely needed one. If pyro synergises too well with linkers chain or sage pocket dimension or some other gimmick then that chain and pocket dimension should be nerfed. I had a nice 3pyro 3sorc build with fireball, and flameground as sustain, fire pillar desmodus and familiars for burst and it didnt particulary get ahead in mob killing compared to a peltastas stabbing or barb or other dps classes. now i cant play at all, im sure thats no reason to be angry tho, im sure your smile and enjoy having your character completely broken.

People acting butthurt because one of the worst classes in the game stole their #1 DPS for only 4 months. What a sad thing to see.

If IMC wants Fireball to be a “filler” skill (since all combos it had are now dead or useless. ie: snow rolling, PP, etc.), then something must be done with the goddamn slow cast animation, or give it a target reticule to be cast from range.

It is a melee spell that takes almost 2 seconds for each OH and cant be jump cancelled. You can now cast all 3 Energy Bolt’s OH faster than cast a single Fireball.

I do use it to finish off low HP monsters, but at the cost of getting hit for free for no reason.

3 Likes

Yes it does no damage, its not even a filler because its not worth using because it requires you to stop moving and thus most often - take damage, which btw you cant heal back up like a priest could which means a campfire after every pack. FIreball now is a filler in theory, in practice its garbage. Furthermore, there’s no damage to be done in the class… after shortened duration of the flameground which was, and is - weak atleast gave a little bit of sustained damage when you had everything on cooldown. A nerf to flamepillar damage leaves us with a situation when theres not enough damage going out to finish of several mobs.

It would have to be atleast twice as strong to be viable as a skill at all. I f you are here to pretend that baseline pyro was op when looking at pyromancers wearing agny and fire daggers using cheesy linker or sage build then save your breath. Baseline pyro damage was pretty good but could use a little buff. I dodnt use arde dagger nor agny nor am i using a linker in my build and i can tell you pyromancer alone is nor ever was in the slightest - overpowered.
I could agree to remove the dagger and agny from the game. Infact i just learned about those existing. No class should require a 50% damage buff necklace to stand a chance, it means all people who dont have it are completely gimped and all who do are completely stuck with it and couldnt ever change it which defeats the point of having gear. Remove agny and bring back the previous pyromancer skill forms.

Fireball shouldnt be a filler, the skill required some fun kiting to utilise well, an active element of skill to the gameplay and wasnt op in its previous form. and if someone needs a filler he can chose the energy bolt instead of earthquake or some utility skill. Furthermore no pyromancer had alot of downtime where he had nothing to cast even if you didnt choose energy bolt, no need for filler. We got something that doesnt serve its purpose instead of a completely normal damage skill that added to gameplay.

You must have some kind of reading disability if you think i said anything like that. No where in my post I say pyro without agny was OP or even fine, or even defended the Fireball change.

Of course I would like the old multihit back, I play PyroKino after all (and this att killed Fireball + Psychic Pressure combo). But being realistic with what IMC gave us now, i expressed what would make it more bearable to play.

I agree that fireballs animation needs to be faster, but honestly there are a lot of wizard spells that suffer from that problem. I don’t mind a long cast time, but it feels so clunky when you use a skill and do a hand gesture and then proceed to stand there for .5 seconds longer after you finish casting (some of warlock skills suffer from this problem so badly too).

They fixed this problem with energy bolt, not only is it instant cast but it has literally no animation it feels kind of strange lol, from one extreme to another.

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Sure, it should not be a 1hit- KO… but now it’s a 6 spell- KO. Like seriously, 4 fireballs can’t even kill a single mob. And it would take you 8 seconds to cast all 4.

All other pyro spells seem fine. Fireball is what it is… useless. I can kill mobs faster with auto attacks than with fireballs.