Hi everybody, i’m Chewbi and i participated at the iCBT thanks to a friend who was in the top 1000 (thx Mousha
). I will share my in details what’s good/bad at the moment about the game and my opinion on what needs to be work more for the future release (note : I only went to level 32 as an archer).
Overall feedback:
- 2.5D Graphics, monsters, bosses, NPCs, skills animations and maps are really nice. I was expecting this but not at this scale. Great job from the designers on the art style!
- Class system is THE strength of this game with the gameplay imo. Everybody will be pleased with this system but a lot of skills need balancing or rework. Attributes are also a cool idea but could need a tweaking.
- I love the combat system. It’s intuitive and smooth. I can’t wait to get to higher level and party with this huge variety of classes which means huge varieties of strategies and combos.
- The story seems fine. Not so much to say about the quests. They’re standard.
- Bosses are just super boring: they are too tanky and slow and just feel buggy (reducing their tankiness and buff their speed would just do the job in my opinion).
- Good move IMC to hide NPC. It’s a simple but nice feature.
- As a music lover, the soundtrack of this game is fantastic! I love you ToS composers
What needs to be work on:
- More character customizations (tough I saw some hair color could be earned trough achievements and maybe we win more custom items at higher levels).
- The “Pokedex” (a.k.a Adventure book) is a cool idea but it needs more organization.
- The chat needs some works too (upper chat is useless).
- The grind starts too early in the game (around lvl 25, note that there will be 600 levels and it took me around 20 min to do lvl 26 => 27). Maybe buff the experience gains from monster.
- Faster Hp/SP regenerations while not in fight would not hurt at all.
- Need an in-game option to choose our hotkeys.
- Some skills give flat bonus. I really doubt they will be useful at higher levels (maybe change them for % bonus).
- Do we really need free teleportation each time we end a quest??? (up to players tough)
- Customizable UI would be great!
- The English translation. Just keep up the good work Github guys
- The Market needs more work.
- Maps are linear but I remember seeing they’re working on it.
- Re-fight the bosses you already killed?
Bugs that bugged me
:
- Bosses HP disappearing while fighting.
- Quest movies are often bugged.
- Friendlist not working.
What i want to test (more) for the next CBT (if there are some):
- The Cash shop
- Crafting. It seemed simple but effective. Need to test it at higher level.
- I didn’t test so much the collections, gems, cards and shops but they felt fine for me. Need to test it at higher level too.
Overall the game is following my expectations, i had a lot of fun and i hope everybody will debate about the pros, the cons and what needs to be work on for the game to be better for the release 
Let’s debate if you disagree with me or just come here to confirm what i felt during the beta if you agree 
