Tree of Savior Forum

Feedback on the November 3rd patch

Yep. Probably. :joy:

Making a firm point when stealth changes are put in to certain prices (3 different big economy changes, none of them noted, only one confirmed as a ‘bug’) that these things are not conducive to a beta testing environment IS being helpful.

Except that’s not really how an economy works. Look at the money sinks in the game, upgrading, skill attribute and companion stats. Besides those lowering the npc sell value also means lowering the market value since people can only pay what they have.

The only problem is repair cost and thats been a confirmed bug since 1 minute into the patch.

We now have confirmation that all of those changes were meant for KCBT and not intended for ICBT, so they weren’t stealth changes. The announcement confirmed it was a single mistake affecting all three areas, so the single bug listing covered all of them. You owe imc an apology for your false accusations.

https://forum.treeofsavior.com/t/temporary-maintenance-nov-4th-completed/99934

They didn’t state it was a bug beforehand with those, also it’s clear now that those changes which are quite a bit much are actually intended and not a bug but intended.

That said I do apologize for calling them stealth changes, but they have done that before in other games, and this is still something that needs to be avoided at all costs.

You should also know that clearly it was a day before the maintenance to revert it, which is fine, but when confirming things they only stated that the repair was a bug, not the other two changes (Statue prices, and recipe selling).

That said the recipe selling whether korean or anywhere, the price drop is too much, it might be okay for those higher level players when they’re there, but it’s absolutely terrible for anyone trying to get money while leveling after that fact.

The statue price however I definitely agree with and should probably stay that way regardless.