So, I kind of felt like there has been some trouble caused by certain changes. As well as things that have arised due to mechanics?
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Supposedly the spawn rate has changed to combat botters? I feel like this choice kind of punishes the player. And there is a lot of quests that rely on killing tons of mobs or gathering items from monsters. Its really crappy waiting like 5-10 minutes for a group of mobs to spawn all at once? As well its not aestheticlaly pleasing… For example, Miner Village and the Vubbe. On top of that, the amount of players per map doesnt support the way this functions, specially when there is only 2-4 channels.
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Summoner’s Summon HP is always in the way during a boss fight. That mechanic is so inconvenient. Their summon will be behind me and ill be targeting it, while facing a boss. And I dont even have target lock on.
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The game needs a game gaurd.
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The Block system doesnt help prevent spam in regular chat.
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There is tons of priest bots…
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Companions really interrupt aggression for tank-like characters.
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The Market system prevents deflation. Meaning people can gradually inflate the market and lock prices so things are really expensive. (Atleast this is my perspective)
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The map lags, and sometimes causes the client to freeze.
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There could be an easier way to search level ranges in available maps to help you Grind/Train
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I dont see why “Show Current Location” is necessary when you could just have a graphic sitting ontop of the zone youre in. Its not a big deal but yea…
Ends my Feedback for now…
Alternative Request -
Companions that look like the monster “Tiny”
