Making a thread for all the Thaum/Linker farmers out there to talk about the nuances of farming builds, how to go about playing them, and to share tips and tricks to make the process easier.
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With the transferal of Thaumaturge and Linker to the scout tree, we lose access to some of the sustain and control that Wizard classes gave us and instead trade it off for stealth and mobility. No longer can farming builds stay forever in one place until they run out of inventory space, as the new SP costs and enemy mechanics ensure that you’re going to take a few knicks and be drinking SP pots like water.
However, the farming core of Linker and Thaumaturge themselves were given some nice quality of life changes overall. Swell Brain is now a massive looting chance increase and the cooldowns of Swell Body, Joint Penalty and Hangman’s Knot are much more normalized, reducing down time significantly. With a decent weapon, Linker’s Electric shock can easily kill linked mobs without further assistance, making the final class choice quite flexible.
** GEARING ADVICE **
A subweapon attack of about 6000 or above is all you need to kill swolen mobs in Baubas cave, along with some decently upgraded attributes on your Electric Shock and kill moves of choice. This can be achieved with a primus dagger or pistol at Transcendence stage 4 and a moderately high upgrade.
For armor, prioritize anything with SP regen, evasion, hit, and SP increase purples.
** KILL COMBO SET UP AND EXECUTION **
With the removal of Hangman’s Knot’s old attributes, we now no longer have to worry about doing the kill combo perfectly, as with the old farming builds. You have all the time in the world to set up your combo, which is as follows in most cases:
Joint Penalty > Hangman’s Knot > Swell Body > Jump > reposition > Electric Shock > (Any AoE attack with a decent damage here)
Make sure you have Electric Shock’s defense-stripping attribute.
Stronger classes such as Assassin or Bullet Marker with their high AoE attacks may not need to cast Electric Shock at all. With a strong enough weapon, Electric Shock can kill on its own.
** TIPS AND TRICKS **
You can use Cloaking between combos, but it seems like bonfires won’t work while a character is invisible. It’s still a good idea to try and stand still for a bit to regain some natural SP.
Be wary of linking on insect-type monsters. They have high evasion and resistances, and can often dodge your Joint Penalty, putting it on cooldown.