Tree of Savior Forum

FalconerC3 thoughts

Using a falc1 here at the moment. Best way for the falcon not to get stuck is to “not interrupt any falcon skills with another skill”…

Example:
Circling > wait for the circling to finish (do not use any falcon skill) > when the falcon finishes Circling it will fly away (you can either wait for it to finish flying away or mid animation) > Then you can use calling.
Rinse and repeat.

**You can leave the falcon while circling, just make sure its finished when you use calling. Then it’ll follow you again wherever you are in the map.
**Using calling + any falcon skill at the same time may cause it to be stuck.

Circling is fine IF you don’t use it before you use your Call.

However, Hovering will 100% bugged your hawk after used no matter how you use it. I tested 10 different scenario and it’s always stuck after using Hovering.

That’s sad :confused: good thing I only use circling lol. I’ll try it later as well.

It is sad because at lv5, it’s a solid 5k damage per 1.5 second after your Hawk gets to 2xx levels. The damage could be more if I bother investing in the attribute, but so far I can’t be bother to do so before they fix the damn bug.

Probably the easiest solution is once u notice ur falcon bug by stuck

Next time dont use call

Only use call when u need it then use ur skill so there wont be any delay skill then dont use call yet , go to ur destination ( grinding or pvp near players ) then use call and use skill

Once its stucked when u used call and u went to somewhere far and use skill , ur falcon is actually at the previous stuck place . It will take its time from stuck place to ur current place to activate skill which is why it delays , unless u use call when u arrive next mob area then skill . It will act as arriving to u and skill without delays

Thats how i been handling it so far without changing channel etc , much easier

Just call when i need it , dont call when i dnt need it yet

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they didnt state that was the fix. That was just included along with other addons on like pheasant getting stun attribute. The call is actually 1 second cooldown. It goes back to 10 if your have the attribute obtain toggled on

yea, didn’t say they did. but it looks like that’s what they’re doing anyway.

Test Circling : Expand attributes level 5 (25%) with Sonic Strike

19000 damage 4 Hit

4 Likes

what makes the damage increase like so

that’s just the damage being repeated on another target.
remember that sonic strike is a fake multi-hit, its actually one damage with a bunch of numbers, so when it repeats, its the actual whole total at once. hence the 19k

u can try sonic dame with ur friend duel u see total damage is multiply or only fake multi hit

sonic strike is a fake multi-hit, you can recognize this on dummies or structure that takes only 1 damage, when falcon hits only one x 1 damage appears, this is also true for barbed arrow, spiral arrow and other fake multi hits

Test Test lv 8 (40%) 10.8 m silver

Got some questions, I’m thinking of making a SapperFalconer.
How does A2Sap3Fa3 solo play fare in the current r8 content?
Is Sapp3 worth dropping for Scout1 for late game PvE survival?

Current build plan is
-A2>Sap3>Fa3
or
-A2>Sap2>Sc1>Fa3
and maybe
-A>Ra>Sap2>Ro>Fa3?

Get sapp 3 for the new attributes soon. Its a bit risky to play though because you have to go into melee range and have no disable vs mobs

Just a demonstration of combining Sonic Strike+Aiming+Circling (Attribute Max)
I’m still working on growing my character, so my attack power is pretty crappy right now (1200 or so), still in the process of getting my gems ready/trying to get some good headgear ect. So a good basic look as any I guess.

2 Likes

What’s the recommended stat setup? should I just go highDex>100Con>restStr?

That’s what I did minus the str.

Your damage will be poor but you can get your skills off safely.

Hopefully you can find a great weapon then str shouldn’t be much of a problem

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exactly as you say

/20 charsssssssssss