Tree of Savior Forum

[Endgame PVE Build] Fletcher 3 vs Musketeer vs Cannoneer

Fletcher3
Has insanely high single target dps… 0 cd skills… If u like to spam skills and chug mana pots this is the job for u… Currently they are the dominators of world bosses… World bosses drop good end-game gears…
The skill u want to take a look is magic arrow 10

Musketeer
Has high single target burst + a slightly lower dps over fletcher… Can autoatk with musket’s high atk spd + quarrel shooter 3 + archer 2 kneeling shot and running shot ( both these skills gives a buff to ur autoatk that increases atk spd tremendously + dmg + another extra hit for each auto) … Can cast burst dmg on windows to burst down enemies… The burst is single target tho… Has high cd (25s)for the skills but the skill hits the hardest in one shot in the game ( easily 50k dmg )
The skill u want to take a look is snipe 5

Canooneer
Has high aoe sustained dps + burst on the side …if you want to clear aoe mobs quicker this is the job to go to… Has a low cd (5s) aoe clear that packs a punch for you to spam… Also has a high burst aoe ( almost same as snipe but it is aoe) with a mediumly high cd (20 or 25 s)

To sum it up
Fletcher for single target dps
Musketeer for single target burst
Canooneer for aoe

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All 3 classes are good Endgame (Earth Tower)?
Which one is best to have in a group?
Do you know good guides for these classes? I read a lot of contrary info about them… too much conflicting info!

I wouldnt knw much abt et i havent reached there yet
What are these conflicting info i may be able to help u with them

For example…because of the steady aim nerf, there are a lot of ppl saying Archer2►Ranger2►Fletcher3 is better than Archer1►Ranger3►Fletcher3 and vice-versa.
Than there is the DEX - STR debate… which one is better…
these kind of stuff… a lot of guides for the class with a lot of different approaches…

That happens cuz ppl have lots of opt in game.

For ex: A full dex fletcher c3 build with 190 critical attack and 120 phy attack from hair acessorys, +15 Lolopanther Bow with 3 lvl 7~ 10 critical rate gems, max penta. sissel brac, dont even need archer c2 for the +25% buff.

With all that, they can go with any class from rank 2 to 4.

In the end your items >>>>>>> any buff. But hey, u cant have all that anytime soon…

I think you need to choose the one that suits your playstyle the most and then begin on work your character up, power him/her with gears, spending stat points wisely (by wisely I mean you need to spend stats that coordinates with your playstyle. For example: if you want to become an attacker (dmg dealer), then spend points into Str/dex, not full Con, etc…)

That’s what makes this game fun. I don’t recommend following any preset path or sample builds for the BEST of [something].
You make the best out of yourself. xD And you will be proud with your character, rather than following one’s best.
Because one’s best is determined for him/herself to suits his playstyle, if you can’t cope with that, you will end up in disappointment like questioning yourself “why do I build it like that and I can’t be as strong as him/her” for example.

However, it’s recommended to read the reviews of the skills and classes from other players, like what’s the class is all about, what is the mechanic, cooldown, pros, cons of the skills.

I myself believe every class is good and has specific roles and can be used in Earth Tower. (Unless you make a wrong build like Full Spirit Archer LOL). What matters is how will the party utilize their members, their combinations, their strategies.

I think @meisnicholas has given you a brief idea about those 3 classes.
Overall, you shouldn’t ask the question of [what’s the best], but rather [what do they have].

These are just my personal idea. Though you may have a different way to enjoy the game.

About the stats: Go dex > Str if you want more crit, more evasions (or even full dex - meaning you will lose out raw dmg).
Go Str > dex (or full Str), if you want more raw dmg (less crit and evasions).

I wish you can choose your path.

Best regards,
From a-nobody-fellow archer.

4 Likes

The thing is, there aren’t many options at ranks 2-4 that suite well with Fletcher.
Steady Aim is nice, a good support buff for Fletcher, and Rnager in general gives you a really nice leveling speed, Archer C2 gives you Swift Step and crit chance which is nice and Multi Shot is quite a strong skill.
You can also have Scout for Stealth, but since you are full dex it will not benefit as much as if you were a full Str build.
And that’s pretty much it. Since you will be using Fletcher skills 95% of the time, any class that is focusing on Dmg skills will fall off and will almost vanish in the end game. So you need to get things that can benefit you the best, like buffs, because buffs scale well with good gear.

what skills should i use
with Archer2►Ranger2►Fletcher3 build ?

Your main dmg skill will be Barrage, really strong in aoe, and very good in boss fights. Next you will find yourself casting Multi Shot a lot vs bosses also, since rank 10 is very strong. Keep Swift Step up at all times, When Barrage is on CD, use Oblique Shot for killing enemies for quests, Unless you bought buffs from a priest, then its better to just auto attack. These are pretty much your skills Untill you are Rank 5, Fletcher 1.
When you hit Fletcher c1, your bread and butter for Aoe will of course be CrossFire, Great skill 0 CD. For single target/bosses you will still use Multi Shot, and from CD to CD you should use Boskin Point for decrese Phy Defense followed by Barbed Arrow. When you Hit Fletcher C2, you get really really strong in boss fights. Magic Arrow is an insane skill, tho kinda hard to actually land a hit on a constant moving bosses that likes to reposition themselves.

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@meisnicholas @zhisinjpgame @Lynswood @Chipopo I guess I read so much in forums and guides that “if you dont build it right, your char will be weak and you will have to reroll” that I simply got scared to accept you dont have to build it on a specific way. Thanks guys!

There are some skills that shouldn’t be learned though. You can always ask people and I’m sure everyone will be open to discuss with you.

As I was saying, there isn’t the “best” build. It’s just some builds might be easy to play, some are difficult. My friend is one hardcore dude with archer 3 scout 3 musketeer (full DEX). He’s a masochist cuz he said it’s super hard to level and so far I see him doing just fine.

Therefore, just pay attention to skill buff durations, skill debuff durations, skill cooldowns, diminishing returns, dmg/effects changed per skill level, skill attributes, skill animations, buff amplifier type (flat or %), etc… If you take them all into account, you can choose your own playstyle. And you can ask people for their opinions about the skills that you are confused.
Goodluck and have fun!

Not true. You can go with archer c2 sapper c2 for ex. for a good aoe ground damage. You can go archer c3 > scout c1 or archer c1 >sapper c2 > scout c1 for a pvp build, all should work well with fletcher c3. You are missing the fact that any class with damage over time skill or high CD skill can work well, cuz at the downtime on this skills you will spam the fletcher c3 skills.

All in all you must take note what you are giving up to before you are going for fletcher.

For ex: archer c2 is pretty good but you may end with some unwanted skills, Like full draw level 9, heavy shot lvl 2, just because after mult shot lvl 10 and swft step lvl 9 you dont need this points on any other skills on a future fletcher build.

So on a ranger c2 and archer c2 (pre fletcher c3) you got this problem twice: with ranger c2 you need barrage lvl 10, steady aim lvl 10, and now you have 10 unwanted skill points.

So @FLoki, which paths are viable from Archer to Fletcher 3 that are good for PVE and you dont end up with unwanted skills? If you can, show us some examples of good builds. =)

what do you guys think about this Skill tree? @meisnicholas @Chipopo @Lynswood @FLoki

or

Last one.

Oblique shot lvl 1.

Critical Shot lvl 1.

High Anchoring is useless.

Now face the problem that I said above [quote=“FLoki, post:14, topic:252621”]
For ex: archer c2 is pretty good but you may end with some unwanted skills, Like full draw level 9, heavy shot lvl 2, just because after mult shot lvl 10 and swft step lvl 9 you dont need this points on any other skills on a future fletcher build.
[/quote]

and

good luck :joy:

[I would go for the 2nd build but with some adjustments]

Ranger:
Critical shot is a-okay since you can spam it. At end-game pvp content, you can spam critical shot at enemies’ face, deals okay damage.

However, you will want to get 1 point for timed bomb arrow to knockdown enemies. It’s super useful.

[Archer]
I myself don’t like Oblique Shot that much because it burns your SP too much and when you have barrage, you WON’T use oblique shot anymore.
I suggest you get at least 1 point in full draw, kneeling shot and heavy shot for more utility.

[Fletcher]
Get 1 point for bodkin and broadhead at least.

Comment: You tend to dump all your points into the highest dmg skills. You should consider the effects of the skills and its utilities more.

Hi. a little bit off topic but, I’m doing R3 F3, I didn’t get oblique shot cause I wasn’t following any guide when I started, I’m already level 92, I was wondering if it’s ok to continue on without oblique shot even if its just level 1, how much am I missing. I spam critical shot If most of my skills are on cooldown. I’m still at a1 r3 atm.

Thanks for the reply

you don’t lose much in my opinion

If your goal is world bossing with a fletcher, Scout1’s extra movement speed from cloak is very useful.

Also gives you access to flare shot which is a really nice skill on its own aoe clearing.

You won’t ever use it the moment you hit Fletcher so don’t worry bout it.