I’m not usually one to complain, however it seems dungeon boss cubes are next to useless. Most of the time all you ever get is Talt. Which honestly is not a very good “dungeon” reward for killing the boss. I know you also have a chance at the boss card dropping and equipment however these chances are so low they may as well be almost non existent for the gear drop.
My complaint is that there doesn’t feel like there’s any reward other then the exp to even do the dungeons. So why doesn’t IMC at least increase the gear drop chance from the cubes to make them worth while. IMC can also put other gear in said cube chance. Other then a weapon or dagger they could put in say a ring, necklace, pants, chest, feet, and hands chance of drop. Making at least running the dungeon worth it to try and collect gear as opposed to getting nothing besides Talt.

