Might be off topic, but Iāll just share my experiences grinding in ToS and in D3. Again might be just me overthinking, do take this with a chunk of talt.
I do suspect that the loot tables have been adjusted after the initial 1-2weeks of implementation. This is something which is kind of similar to what Iāve experienced in D3.
In D3 most of the time, whenever there is a new patch involving new items and such, the initial 1-2 weeks will have lots of good loots and high quality drops, after the initial 2 weeks, loot quality starts to get worse and worse. I attribute this to the following reason:
Newly updated loot tables have no drop statistics to back them up, developers will need time to gather the gameplay/drop data in order to balance the drop rate. Hence, they will use the initial couple of weeks to gather data first then adjust the loot tables to better ābalanceā the game.
I suspect the same is happening for ToS too.
So, if an item dropped too much based on data to the developersā liking, they will adjust the loot tables to decrease the drop rate. Vice versa, if they over-adjust until the time to acquire that said item doesnāt adhere to their design specs, they will increase the drop rate.
A small advice, in any grind game/MMO, whenever there are numerous item updates in patch notes, do farm the hell out of it during the initial couple of weeks before their maintenance. I got my 3x phadas following this with just 10-11hrs of farming during the initial HG release week.
Now the dawn fragment drop rate is a lot lower than what was 2 weeks back. From a 16-18 frags per hour on average dropped to 6-8 frags per hour (if lucky).