I, for whatever reason, think that this change is good.
lets do some math:
assuming 0 defence
assuming 3k physical attack
attribute 100% (50% in the new system)
Dethrone Damage now: 16 569
current damage:
(Skill Damage + weapon damage) * attribute
(16569 + 3000) * 2 = 39,138
new formula
=C2*(A2*LOG10((A2/B2+1)^E2+1)+D2) (this is excel formula I used to calculate, too lazy to look up)
(7.34 * (300) ) * 1.5 = 33 611
BUT it is true mutli hit now. so twice that. when before Dethrone was just 1 hit (fake multi hit) split between two lines.
Points to note:
- this by far is NOT final %values, so I would wait for that
- looking at the damage of other calsses on Youtube and kToS thread, it does seem like number got smaller (slightly) for everyone
- Hop 3 still rocks with spear lunge,spear throw. and 200 crit rate now.
- another point to consider is that now DEX adds aspd to some skills. so we might see some meta shift anyway.
- judging by JUST the % values, yes, it seems like we got the short end of the stick. but considering weapon changes and that two handed weapons got buffed MORE then one handed, i would imagine that getting higher damage values would be all weapon dependant now.
Just look at that:
Sacmet:
https://tos-ktest.neet.tv/items/253115
Ragard Horn Pike:
https://tos-ktest.neet.tv/items/254111
also this: https://tos-ktest.neet.tv/items/253306
so now, imagine the +200% from transcendance… that gets aplified by all those % on top of it.
Also now enhancements are way stronger too.
I am not sure why we are jumping on ths suicide wagon, but it does not seem THAT bad