Tree of Savior Forum

Does sapper have anything special about it to counteract its weaknesses?

like does sapper have the best aoe or something?

it pretty much gives up its ranged ability by having to put traps in close distances with long cast times
it has to buy items for its skills
alot of its skills don’t hit flying things

is it high risk for mediocre damage? or is it high risk for super high damage?

is there a peculiar reason why i should pick sapper over any other aoe archer class in the game? or is it another one of those IMC moments where logic doesn’t really apply anymore

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Plz any trick to use collar bomb? Im lvl 100 with sapper 2 at lvl 10 and i have collar bomb maxed at i haveused it as 300 times and only as 5 times it have worked,i think that it never have worked with one xbow and allways was with a bow.
Plz this skill do huge damage but it never work for me.
I cast the skill,my char do the animation but nothing happens,when it worked a red bomb jump from my bow but 95% times it dont work for me.
Btw for the op,sapper is insane in aoe damage and it can kill flying mons easy with explote traps.
At lvl 100 my explote trap( u can set up your punjix2 and explote them after) does as 4k per hit to flying mobs and the broom trap ticks of 2300.
I have a 240 dragoon,240 wiz3elem3lock,chaplain 160 and quarrel3 160 and i can tell u that the aoe famage from sapper in insane and if u get wugu2 after it is retarded op you aoe damage

Collar Bomb work only in melee , when u close to mob.

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Omg im so dumb.im with the tablet but im really want test it tomorrow.ty u so mucj

but what i mean is like…whats stopping me from just going archer , ranger, wugu or archer ranger fletcher to still have aoe, thats ranged, and well one of them still cost money but the other doesnt

is the sapper damage higher damage for its extra weaknesses?

how much does it cost to make a broom trap btw

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36silver per broom trap

broom trap you can just put it while the trap do dmg you can do other stuff like charge multishot /spam fletcher skill etc.

If you think claymore are too expensive you must be low level… Claymore are lackluster. Decent against flying but the set up plus activation you wanna use it sparingly.

You best anti flying option is skills from other classes, bomb collar is OK, but one that people rarely do is set up 2 stockade and use detonate trap. If you attribute it, it can do a lot of damage. Don’t forget you can also detonate enemy tiles with it. I had a blast using it on another players broom trap that kept trying to KS our group in demon prison lol.

Collar bomb is OK but it falls off late game. Your best skills are stockade and broom trap with the occasional claymore.

Broom trap still scales very nicely late game especially if you use it with stockade and pass enemies through them when skills on Cd and while broom trap goes. Broom trap has no aoe ratio too so you can mob massive amounts of enemies which is great for grinding, dungeons and missions.

Be sure to up your attributes and pick up another class that can deal with flying enemies.

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I’m actually waiting for a master sapper to show up in the forums. We already got some masters for: QS, fletcher, rogue, scout, and wugushi.

Wow so much angst, razor sharp here guys.

Firstly, I said claymore are not great, all I said was 300 silver is next to nothing once you are high level I’m 255 and had no issues with cost 120 plus or in that area. You still use them sparingly.

Secondly, collar bomb literally does about 2 or 5% dmg of an enemies health on most enemies 200+ it’s OK for large clusters but you definitely cannot rely on it for a main damage dealer since the cool down is 25 or 30 seconds.

Thirdly if you animation cancel stockades takes half a second to lay down. Simply jump as you use it and you can bunny hop lay 2 of them almost instantly. I didn’t say it was the best option I simple said it does damage to flying and most people dont know you can do it.

What my main suggestion was, is to get another class that compliments sappers weaknesses to hitting flying mobs.

Your snarky ill informed reply is adding nothing to the conversation. If it upset you that much that I implied you must be low level if you thin 300s is a lot then I apologize for the hurt feels. Don’t try to shoot down legit and helpful information because you are what seems to be butt hurt.

TC - c3 sapper atm isn’t worth while. Spike trap has a huge cool down and is wonky to successfully hit with it. It’s more of a supplementary dmg skill and won’t make or break a build. The scaling you get for the other skills also isn’t large enough to go c3. You best option is to go c2 and supplement weaknesses with your other class choices as stated above.

I went sapper 2 - wugu 2 - cannoneer. I like it but feel wugu 3 may have been a better choice because of how well poison scales, but you want to be purely or mainly str if you go wugu so might not work for you if you are largely Dex. I didn’t take wugu 3 because the cannoneer skill shoot down has an attribute saying it knows flying enemies to the ground thinking it would allow broom trap to hit. Sadly it only applies to allow full damage for the other cannon skill for ground enemies and doesn’t assist with other ground attacks. I still enjoy it though, live and learn. Wasn’t much cannoneer k for available at the time.

Here’s an older video of mine when I was grinding early 200’s

Solo gameplay:


AT 24:52 YOU CAN SEE STOCKADE CANCEL

On the korean version you can lay out traps while being invisible (scout - sapper), so that’s always worthy of a giggle.

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lol this guy’s a joke, entitled millenial at it’s finest. Enjoy your life goal of running “your forums”, it will get you far in life. I won’t reply to you any further I’ll continue to help anyone that has some questions or wishes to discuss the class further.

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I think one of the cannoneer skills knocks flying mobs to the ground, also broom trap + wugushi has some real nice synergy together.

I test this myself
no it only work with cannon shot dmg, broom trap still not hit the flying enemies

so the attribute is immobilize flying enemy+more dmg from cannon shot(no dmg pernalty to flying enemy).

I doesn’t hit flying monster but you can use claymore. I don’t know if its a bug but using claymore in mission dungeons, lvl 90 and 130 dungeon doesn’t consume claymore trap when using the skill. On field map it does.

Dungeons and missions don’t use items such as claymore, poisons, and priest materials I believe. Any class that uses a material that can only be obtained outside of a dungeon or mission will not use them. But skills like qs stone do because you can obtain them via a skill.

This is so your party does not get gimped if you run out half way. But you must at least have enough on you to use the skill once, if you are completely out you still will not be able to use the skill.