Tree of Savior Forum

Does anyone play both ToS and FFXIV?

I’m genuinely curious and this is not a troll post if anyone plays both of these games?

Perhaps it’s like comparing apples to oranges, but I just would like to hear your experiences. I remember trying FFXIV a long time ago and enjoying it but never kept up with it. I was really excited for ToS and came in just at the end of CBT to catch a founder’s pack deal and have been enjoying it, but obviously the game has issues.

I recognize that it’s a new game and it’s not a AAA title like FFXIV (and that FFXIV had a major overhaul because it was flailing when it first came out) but does anyone play both and if so do you enjoy one more than the other?

Also, if you play both, do you find that FFXIV is newbie friendly/easy to get into? I think part of the excitement to ToS is that it’s a new game, with hopefully years of content to come, events, etc. Right now I’ve only got two characters, one at 160 and one at 132 and I hear that outside of ET there’s not much endgame content at the moment. I guess I’m a little worried to hit the endgame and feel like all the work is for nothing because ToS isn’t going anywhere fast. The fact we don’t even have events like kToS makes me feel like IMC doesn’t really care much for international servers to even put in an effort in engaging players.

I’m just disappointed as someone who invested about $75 into this game that it won’t be going anywhere, where as that amount of money could have bought me about half a year of much better titles.

I guess this is part curiosity, part rant. I am wondering if other people out there feel the way I do. At times it seems like IMC does care aobut improving the game for iToS players, but those times feel rare, most of the times I look at patch notes like this one and see (1) efforts to ban bots and (2) more TP shop items. The combination of these two, without any hint of player events or substantial class or content changes or additions, says to me “we want to make it harder for bots/gold sellers to make money and easier for you to spend even more money on our costumes! Yay! Dress up time! You don’t actually want reasonable changes or new content right? Right!”

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I play both got a maxed char and pretty much got bored of ffxiv its the same ■■■■ grind for months in the same raids for gear then 2 months later your gear is garbage and the gear you grinded months for now takes 1 day to get also mass inflation now

I played ff14 before the expansion.

FF14 is like most mmos just with a FF skin on it. Which is great if your a fan.

Also end game content in ff14 was harder than wows but thats not saying much. Overall it was still easy to complete.

Keeping in mind i have not played the post expansion content.

TLDR Same as every other mmo

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I would love to go back to play FF, but with he price of dollar in my country (almost if not 4x more expensive) i will put it on hold for God knows how long.

Same for EVE.

Thanks for your honest reply, always good to see the grass is not always greener and that simply switching to an established game might not necessarily mean all these issues I’m concerned about will go away.

I noted the similarities and while I’m not a fan of the gameplay compared to WoW’s tab-targetting, pillar-humping, and interrupting-cast-time gameplay. To be fair, WoW set a new foundation for MMOs that many, many larger scale MMOs are borrowing elements of it after its massive success; pretty much every new one wants to be like WoW in some form.

FF14 seems to be often praised for its FF fanservice material but goddammit the game looks so boring! At least it has a good OST, but that is to be expected from a FF game.

I play both.
I enjoy FFXIV, more, it has many of the same systems.
While FFXIV has far stronger class balance, it also currently lacks class variety which is part of the appeal I have for ToS. Theory crafting all these combinations and then playing them out.
Dungeons, grinding for loot, party systems, field bosses, mini-games, ffxiv has all of this. A more elaborate crafting system, and mining/fishing/botany. So there’s a lot for other people to do.

Again my main draw for ToS is trying out combinations for various roles. FFXIV focuses on balance to the point that you cannot (and the devs do not intend for you to) have that kind of build varriance that you have in ToS. This is good for the sake of social interactions (“Your not X class, go away! Unviable!”) but if you’re in a lax group in ToS that is not a big concern anyways.

For the most part FFXIV delivers on everything else ToS has and more, but it’s a top MMO for a reason.
The more position based combat, the graphic style and class system are reasons to play ToS over FFXIV for me, everything else FFXIV does better with signficantly more polish.

Also in a way ToS does deliver some of the similarities differently. Loot is handled differently in ToS, there isn’t any level scaling to content, and there’s more emphasis (later in the game) on killing mobs to level-up then in FFXIV where there is plenty of mob killing if you want, but grinding the same mobs stopped being credible exp quite awhile ago as the Chain system wasn’t updated for 3.0.

For sure. Wow was a good game for a long time. But its gotten bad with expansions making it worse. The game had its time and now its slowly dying. Every expansion brings back players but ultimately less than what have left since the last one. Due to its size it will last for quite a while though.

Every mmo dreams of milking players that hard.

Thanks for your input, it does make me want to try FFXIV again, at least now that I have time and money to do so. Since you seem to have some experience, do you know if there are viable melee classes in FFXIV? That’s something that seriously disappoints me about ToS and while I have been having tons of fun with my archer, I wish I had hope that my DPS specced swordie would have some calling in ET outside of the circle I put in pelt.

When i left:

Monks were super good
Ninja was fine
and dragoon was just buffed to be usable

There are melee tanks as well but im assuming your looking at dps

I belive they offer free trials… My girlfriend loves the game its just so repetative IMO. Its not very social everyone only talks in their guild chat the pvp is fun for like 2 matches then boring. More bots than tree of savior has. You can pretty much go to any gathering site and there is a bot farming crafting materials also.
but bots do not concern nor bother me its the fact that they have no end game all they do is release new gear and make your grind months for it woth weekly caps on turn ins and what not to kill tome. By the time you spend 300 hours in game getting the good gear its almost meaningless cuz new gear is out… Al thought i do love their emotions and
housing system.

Edit

Fyi bots spam PM msgs so annoying atleast here its only in the cities and shout which you can turn both off

Dragoon or ninja are the viable melee builds in FF

Monk went down hill with the expansion?

Sucks about the social scene but in my short time of playing ToS I haven’t found it to be very social either. Like many people, I think one of the things I enjoyed best about RO was the social scene and was hoping ToS would have that as well. But I feel like not only is it lacking that scene, but the fact that guilds are so difficult to form and have so few spots it’s even harder to get the little bit of social interaction you would from that.

Can’t get into sub-based games because I play too many other games randomly and don’t wanna tie myself entirely to something so I only played FFXIV for free trial to reach max lvl kittyboy Monk. I liked the game and combat although the animation while moving was weird and end-game looked rather repetitive at the time (run the same few instances in different difficulties over and over?). I’m not much of a raid fan as well and the PvP setup was really bad. That was probably a year ago though, not sure. Whenever they made the game 100% free for a month. Friendly community and loved the emotes, armor and being able to sit in chairs and stuff. XD

I do play GW2 since it’s release and sometimes ESO if I have the time/attention span as far as MMOs go nowadays. Both great games with good payment setups and consistent patches/updates. It’s nice not having to wait 12 years for a patch to be converted from Asia to NA. ;/

Monk was never really the melee to do its strong yes and the LB is good but after patches Ninja seems to be the best choice along with dragoon. I am about 2 months behind on patches tho

All classes are viable in melee. The game puts significant emphasis on that which is why the game has a lack of stat/skill customization/variance (where as ToS does, again making ToS interesting for theory crafters).

The melee dps are
Monk, Dragoon and Ninja. You’ll be wanted with any of them in 8 man raids so long as you’re good.
War, PLD and DRK are tanks. All 3 tanks are expected (at the higher levels of play) to put out significant damage.

Monk was buffed multiple times. (greased lightning strengthened, duration increased as well, and changed so that you gain it faster when you use a skill so its harder to lose).
Puts out the highest individual dps.

Of course when you have 8 slots, and 13 slots. It’s inherit that not all 13 will be equally potent in any specific encounter. The gaps are minimal to the point that success is based on if you have a good player on a class or not instead of if you have the class (bar WAR/SCH which stand out a bit more so you have PLD/DRK compete for the 2nd tank slot and AST/WHM compete for the 2nd healer slot).

Yes, this is how i remember it but monks were also the most sensitive to aoes / disruptive phases similar to what you mention.

The UI and restrictions hurt that a lot. Can’t even use all emotes w/o paying and the censorship incorrectly deletes people’s words and sentences. Restricted Global; something that Koreans almost exclusively cling to for some reason and no map-wide chat. People often join and leave groups without even talking much or at all and the LFG system is hardly used (not the dungeon one, which is bad too because it requires travel+idle waiting by it). I can also throw in the World Boss system- it limits the drops to a few people instead of encouraging and rewarding everyone for participating and working together.
TBH Playing games like this and seeing how they design it makes me feel like Korea as a country is populated with a very anti-social community.

The forums are actually way better built for social interaction than the game itself and even offers far more freedom of speech.

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