Tree of Savior Forum

Dislike the Art Assets (IMHO)

Agreed.
It’s more of a matter of my opinions which I worded as though it was a fundamental thing they did wrong. I’ll say it is with my opinion that I really dislike how you can customize your character to look atm or how the equipment looks atm.

You could fault me to intentionally in some way wanting to get a response from the player base in how they think the art (equipment designs, skills, environment) looks in this beta.

You know, I wanted something similar. What I did want is that if you picked c2 and c3 of the same class, you’d get a better version of the costume.

As far as the outfits of each class is concerned, I think it’s fine this way. Each class has its own lore and origins, Like the really fancy Rodelero which came from Spain’s designs. You can express power and might in many other ways, (Like Headgears! lol)

I agree with second and third circles showing differences and some skills needing improvements.

However, about armor and costume looks I disagree. Armor showing on the character usually means mismatched sets. On top of that, at these small sizes designing so many armors would mean either a trip down copypaste land or some horrific design choices.
As for how costumes are designed right now, I really like how much they’re based on their namesake… for the most part. I don’t like the idea of making them more “powerful” and just that because in my experience it usually translates in random exposure, stripes, spikes, random saturated colors, glows, bones and other elements that make it tacky.