Tree of Savior Forum

[Discussion] How would you improve the Enhancement System?

Havent been on the forums since beta. Recently started playing again and the enhancement system really does add dissatisfaction to gameplay. I would much prefer a system closer to transcendence for all types of gear modifying. I read through quite of few of these and of the top of my head, lowering the refines and eliminating potential as a whole sounds like good concepts–of course any change in would may require changes in other aspects of the refinement process.

let me said this…one of the most reason why people quit is because the stress out of Anvil system of unlucky player…silver sinking easy, just take Aura Kingdom anvil system…you add RNG but each time fail add percentage of progression to next enhancement…the higher the enhancement the less progression is made when failure…that way luck and progression is balance…make anvil+nucle powder as material and silver…that way trash equipment is needed for nucle powder instead just stored all those nucle powder for nothing…

its easy if you dont want it oversupply just add a mechanic where if you dont want to sell it you can break the equipment based on level of enhancement for certain amout of bonus that you can use for your next equipment upgrade…maybe that not the best system but it the best for keeping up the player to play the game…after all having more player is having more money…and even if the orange equip is oversupply still benefit the new player…cheaper lower level equipment always help new player to progress…if progress is easy for new player they tend to stick to the game…after all 50% of new player quit the game because they feel pointless to spend big amout of silver and time to spend to catch up with old player…and i mean catch up not to catch to old player level of silver/equipment/enhancement…but to catch up just to take part on new dungeon and new lagendary equip hunt…

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Some interesting Ideas here … i Like especially the stat enhancement but it will never happen because it just makes buying diamonds kind of bad…
1mrd+ into a weapon without any overpowered feel even the whales will not do that…
Well on my end the fastest way to make it better is. Drop the Level Drop .
And maybe let people with similar equipment restore a potential

Make Diamonds 100%
Lower the Chances for all other anvils lets say 30% silver , 25 normal , 20 gold (just first thought)
Remove the Level drop on fail.

Not very galantly but easy done … If u dont want everyone working to the same level make treshhold where its again punishing to up without unlimited funding.(21-30?)

Its just hard working for months on a weapon and always have the feeling it was for nothing
And the only choice left is to start over again.

And true if everyone works on jsut one weapon per char there will be an additional system needed to discard dupes …
mfg
Majin

It’s the same everywhere. People HATE the enhancement system

There are so many good suggestions here in this thread, don’t let it all go to waste.
@GM_Francis @STAFF_Letitia @STAFF_Bob @STAFF_Yuri

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It would be nice if we can get a word on this topic, even if it is a “no, the system stay as it is now”, but something.

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