Tree of Savior Forum

[Discussion] How much Dex is needed to get crits?

Hi guys!

I have been wondering how much statpoints you need to keep on using on Dex to keep your crit chance high enough. Let’s say a crit chance from 40% is a decent number to get enough crits off with your attacks.

Now for those who don’t know how crits work here is a guide:
ToS Mechanics

So basically when you level up you would have a build like 3:1 or 2:1 Str/Dex or maybe even a different one. But what i want to know is what build would be good enough to keep your crit chance high enough while leveling.

This because some people say, get like 100 to 150 dex and thats enough but it’s not. The higher you get the more critical resistence the monsters get. So you would need to keep on putting points in Dex to keep your Crit chance high enough.

I myself think a 1:2 build Str/Dex would be good enough but this considering an archer class. For swordsman it would be different.

What do you guys think?

4:2:1 for Hoplite class build.

4:1:2 for any other Swordsman class build.

That’s what I’m going with.

And you think the higher you get it will be still enough to get crits off enough?

Just speculating ofcourse i’m not saying builds should be based upon crits but just curious how one would need to build for it.

In CBT2 all swordsmans were with 1str:2 dex or full dex cause without it you will have to spend too much for portions.

Finestra already gives you 150+ to Crit rate, so Hoplite should invest in STR no matter what, since this is basically autoattack class. He still needs DEX, that’s why at least one point should be put in it.

For any other Swordsman class DEX is more important, but STR is still the most important stat all Swordsmen should be going for. Reminder, that STR also buffs up your Crit Attack.

For everything else you will definitely start using Gems, as a means to further invest in your Crit Rate in later game.

It depends on your gear, your crit depends of ur crit chance in a formula vs monster crit resist. So some mobs you gonna crit 40% others you gonna crit 20%.

Isee how that would work indeed. I also agree with you should’nt focus on a full Dex build because of Str that gives extra crit dmg.

So basically for swordsman we can say 4:2:1 for Hoplite and 4:1:2 for any other swordsman class.

So now let’s speculate about archer class because they get a boost on crit rate.

That’s why im trying to find the perfect way to always get high crit chance. But as @Autentist stated before we should also consider gems and gear in our builds.

Sir, sorry for asking, but have you played at CBT? Everyone take DEX not for some crit rate but for evasion

The game has changed since CBT already, we shouldn’t rely on it in any case.

Some builds take Pelta as first Circle, which already gives Evasion + Block. Or Fencer, which also gives you the same.

Evasion won’t save you from Magic Attacks.

Gems and gear boosting is still the case.

I agree, i played CBT aswell but Evasion is’nt the case why you should take Dex anymore. Although i played CBT i never really experimented that much with gems so i’m not that familiar with them but i know they can give great stat boosts.

For my Cata i was planning put just 50 in con and dex and then go full str. Finestra will give me +50 Crit Rate and maybe with some good gems i can get my Crit Rate to 200 which seens a good number. What you guys think ?

PERSONALLY I think that HopliteC1 sucks. No Lunge, no Spear Throw, skills are low level.
I would go Pelta2 - Cata3, without investing in High Guard, but that’s what I think.

If you still want to go your way, then 200 is more or less good, but you will still need to increase it further, it won’t be enough on high content.

Personally i go 1 STR / 2 DEX with 1 CON every 7 levls on basic swordies.
if your a Hop that plans to go Dopple c1, then i recommend not investing in dex for DOV HP is much more useful when you are taking +100% more dmg.
so more of a 2 STR, 1 CON.

You will never have enough evasion through DEX alone to dodge 100% of incomming attacks, or have 100% crit.
But every little bit helps, unless your a Doppel

if you ARE NOT going Dopple on Hop then i recomend 2 STR, 1 DEX with 1 con very 7 levels.

Yeah i know Hop C1 is bad but damage wise is the best option if i want to go Cata C3.

You only have Stabbing on Circle 1 basically.
If you really want to make a mobile tanker, than PeltaC2 will offer you much more. Just don’t invest in High Guard that much.

@xechidna

Why STR is so low though?

@flanscarletbro
ATLEAST c2 Hop…

@Autentist
you could go more, i just personally like the high HP.
But my friend went 4 STR 1 CON and it worked out pretty well for him

I see, that works pretty well too.

Well, what is your definition of ‘enough crit’? 30%? 50%?

You can figure it out using this formulae (based on the 42 * crit/level = chance)

Crit required = level * (percent of crit you want) / 42

Then adds in estimated crit def of enemies your level.

For example, let’s say I’m at lv 100 and want 40% crit chance.
= 100 * 40/42 = 95
And estimate crit def to be around 40, that gives me 135 crit rate required.

p.s. for anyone insane, estimating crit def of lv 280 enemies at 100 at most, you’re looking at about 770 crit rate to have 100% crit chance, it can be done btw…just that it borderlines madness with all the materials requried for things lke 3 lv 10 green gem.

I think enough crit would mean 40%, it’s a more reasonable number then 50% and not too low like 30%.

That said how much does a lv 10 green gem give?

Maybe i can calculate some more adding them in the formula but i need to consider they arent that easy to get ofcourse.