Tree of Savior Forum

Different sizes - different damage modifiers? 2.0

Reposting this because my other thread got closed due to some idiot posting porn. (Different sizes - different damage modifiers?)

So we have small, medium and large sizes. Do different attacks have boni or penalties against different sizes? Like dagger attacks do -25% damage to large mobs for example?

To summarize the posts from the closed thread:

  1. Hoplite have skills that scale with enemy size (only Pierce?? ( http://www.tosbase.com/database/skills/10302/ ))
  2. Archer attacks are weaker against large than medium than small

As far as I know, certain weapons ( mainly spears ) have bonus damage listed on them vs medium and large. So it’s usually guaranteed that a spear will do some more damage to medium, and a lot more damage to large.

Other weapons can have plus or minus to a size type, but that’s specific to the weapon and will be listed. I don’t believe that there are innate weapon vs. size bonuses for weapons.


Lists damage + medium.

Bonus damage + small


Typical spear, lists damage +medium, more damage +large.

Interesting, thanks. :slight_smile: So you think, all attacks and skills do 100% damage to all sizes unless it’s stated in the weapon(s) or skills?

Any more knowledge? :cake: