So if hes just using Druid for Carnivory, why is he spamming dagger?
Heās a Chaplain as well. Auto attacks are used when Carnivory is on cooldown, or if there arent enough mobs/not enough health to warrant using it.
Maybe those monsters are weak to pierce by themselvesā¦but I doubt a bit⦠that all of them are.
The other thing is that afaik daggers are faster. And I have a question about it in my mind since a while⦠and I wanted to ask it in another topic but it is connected to this.
So⦠anyone knows if⦠when you attack with dagger⦠do you get the matk bonus from your main weapon to your Aspergillum?
Because if it would affect it anyway⦠then for INT buildsā¦and especially for those who would choose a wand⦠they should attack with dagger for the attack speedā¦shouldnāt they? X)
@forgotten_dreams
Yeah im fully aware that hes a Chaplain, i was wondering why he uses dagger instead of mace.
Im not entirely sure as well. But since he uses dagger to AA 100% in that vid, i think we can safely assume that the MATK from main weapon is applied to the dagger (maybe only MATK thats in weapon description is applied? Like the mace). Because imo, its not worth it to use your dagger just for the pierce bonus without the MATK.
Im starting to think that he uses dagger just for the attack speed. If thats so, using Venom might be a good idea.
The MATK isnt added to any weapon. The only hit that makes use of a weapons damage is the first physical hit. Whether it uses the main hand or off hands ATK depends entirely on what key you use (main hand or off hand attack)
The +100% you see is from the holy damage applied by Sacrament.
As for the choice between dagger and mace, daggers animation have a shorter cast animation, but the delay after hitting is about the same as that of a mace. Daggers also have slightly less range then maces.
Whether you use your main or second attack is mostly a matter of preferences for a Chaplain.
If you want to minmax tho, use mace+dagger as that gives the fastest combination hit in my experience. (mace for hitting sooner due to range, dagger after because of faster speed)
You miss the part that weapon MATK applies to Aspergillum tooā¦( so yeah not rly applied to the dagger itself but when attacking with Dagger to Aspergillum) and still thatās the question if it applies to it even if you donāt attack with your main hand matk weapon itselfā¦but Iām almost sure it does.
I think they didnāt actually separate MATK considering which hand you use like with ATK because it doesnāt matter with most magic skillsā¦It would only matter with Aspergillum actually.
But I guess we can also say MATK from weapons are affecting your whole body because it is magical so just holding it is enoughā¦or somethingā¦so MATK is not as connected to the weapons as ATK maybe.
I wish there was more information on the future Cleric classes at higher ranks.
I was considering 2 INT: 1 CON: 1 SPI for my Chaplain, going Cleric -> Priest -> Priest -> Priest -> Cleric -> Cleric, though a 3 INT: 1 CON might be ok too.
For the most part Spirit is rather useless, and doing it only for Stone Skin seems rather meh to me. I donāt think Iād have as many mana problems with potions since Clerics still get good SP. Dunno, maybe someone else can convince me, but Iām not entirely on board with Spirit at all as a stat.
Cleric 2 and Cleric 3 in my opinion seems to be the best options for Rank 6 and 7, or at least I think thatās what Iāll go for (many more Heal Squares, many more Cure hits, Divine Might to push Sacrament/Aspersion even higher, since Iām assuming every level counts for Last Rites since it says its based on Sacramentās level, so a level 12 Sacrament with Gem and Divine Might should be nice)
Carnivory is really nice, but I donāt want to take Druid just for that, even if it is really good. I wouldāve wanted to try Sadhu, but I read Sadhus donāt get your buffs, and even if you buff them, they lose it when theyāre called back, so kinda made me turn away from the idea).
Iām just hoping one or more of the future classes offer something for Chaplain. The Wiki states Shepard is Spirit based though thereās no information about what they do and how they do it that requires Spirit. Hopefully thereās something in one of them that adds more to the auto attacks
If Shepard is any good and makes good use of Spirit, maybe it would help me consider raising Spirit more.
Sorry i have worded that poorly lol. What i meant is what Ayalon said. Not the MATK is applied with the dagger, but MATK from mainhand is applied to the aspergillum performed by the dagger.
MATK is applied to any skills used as long as that weapon is still in your main hand. If you attack with the Dagger it doesnāt matter the MATK is already present and added. Just like Arde +fire dmg is added to main hand attacks.
That is why it is also good to Gem and Socket your daggers because whatever Gems you add to it applies to your overall stats and main hand attacks.
I thought I explained that.
Aspergillum is not performed by the dagger. Its an extra hit independant of the weapon you are using.
The magic attack on a mace or rod adds directly to your stats sheet, and its your stats sheet where Aspergillum damage comes from.
It doesnt matter with Aspergillum either. Its just magic damage added as an extra hit. Why would magic stats on a weapon not affect magic? This is pretty easy to check as well, just unequip and look at your status window.
On top of that Carnivory suffers from the same weaknesses Cleric abilities do: cant hit flying targets, and its not true aoe (more enemies means fewer hits per monster). If its good synergy you want Chaplain/Druid isnt the best choice.
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Iām a lvl 147 CON/SPR Build Chaplain⦠Iāve got 80 CON 130~ SPR and Started putting point into INT. I have issues hitting opponents. The Dex provided by Monstrance helps loads, but 25 seconds and I need to recast it again. My stone skin blocks all kinds of physical attack skills. So MONKS please come at me
However, unable to hit at all through full dex builds. So iām trying to reshuffle stats now, since i havenāt got any reset stats.
SPR increases Mass heal, stone skin, Dzone pDef decrease, and well mana recovery and mp points. I personally think that many supports in this game who want to āfullyā support they say, think they shouldnāt go for damage spells, when honestly what is your mana points for ? Iāve had 1 time that my mana was below 50%. And I forgot why that wasā¦
Iām like quite sure that any INT / SPR Chaplains probably need to increase Dex if i want to hit archers or Dex Swordiesā¦
I just pvped a lvl 248 Fencer last night, and we were in a tie, He had his dodge spell on, while I had my Stone skin. Blocks FTW! But since iām currently using Cafrisun, and well 100 levels below the dude (girl character in the game) I honestly couldnāt be farced to vs him anymore. I needed to find safe spot to cast monstrance EVERY 25 SECONDS. Waiting for Safety zone to pop just to add monstrance, and I was trying to dodge all his hits waiting for safety zone -> monstrance just so i can hit again with my AAās again, and as this happened he popped his dodge spell. Yes Stone skins quite fackenā sweet. Iāve got almost 1000 Block. But without dex even INT builds are in for a no good in PvP Mode.
INT Builds AA thin air
SPR Builds Block everything
DEX builds hits everything/crit without so much Aspergillum dmg
Honestly this Chaplain is orientated on its Aspergillum for overpowered AAās but without allocating some points into DEX its useless (for PvP at least) . Honestly, If you plan on using aspergillum for its (magic attack) without dex. Its no magic at all. Or keep casting monstrance, However, I capped at 30ish Dex when cast monstrance without it below 10.
So maybe like 20 points into Dex? Worth it you think?
You are using cafrisun set that lacks accuracy on gloves, get in his level and use a leather or plate glove that gives accuracy and upgrade it, then you are good to go.
Iām not sure I understand⦠So you were 100 levels below him and you still ended up with a tieā¦and you are complaining? XD
Anyway INT builds are not even restricted to their AAs only especially not in pvp I think⦠I guess you just didnāt reach that point where you will have enough other skills to use.
Stone skin becomes worthless later on without spirit. It may be better for skill investment to drop it for more ranks in revive or mass heal. Even as a ādpsā heal, mass heal and revive really take care of your party.
Do you know how much Spirit is a āgood enoughā amount for block?
Iām a spirit build, I guess an INT build wouldnāt have tied up with a lvl 248 fencer. Cause the lack of Block stone skin gives. But hahah no iām not complaining iām trying to find what I need to make the class just unstoppable.
Exactly why I am lvling an int/dex Chap~
But I am having almost 80 DEX and still doesnt seem to be sufficient to land every hit~
Poeple said that aspergilium procs on any attack even if it misses, is that not true?
Base on my experience, no, it is not~It will be nullify completely~
This is true, INT builds have their other spells to deal with high dex targets.
A 280 swordsman with no spirit investment only has 143 block penetration, whereas a max stoneskin minimum gives like 400 block.
So even if you went INT stone skin would still give really good block. Does it not scale well for PvE epsecially bosses? Yeah. PvP? Pretty good still.
