Tree of Savior Forum

DEX:STR Chaplain - Looking for some Input! (Lots of Info)

Before all the INT:SPR players… I do have a stat & skill reset potion and will consider switching down the road.

** IF ANYONE HAS A VIDEO OF A SPR BUILD CHAPLAIN PLEASE SHARE**

Ok so my question is when playing a DEX:STR which buffs should I prioritize?
I’m currently level 190 and have had no issues with anything yet.

Weapons:
1: Valia +7
2: Magas Sword +5
Arde Dagger (will upgrade ASAP to Karacha or Venom)
Cafrisun Set (Workin on Roxona Set)

STATS:
50 STR - 513 - 558 DMG > Crit Attack Valia 146 / Magas 364
40 CON - 10,000 HP w/ Magas Equiped
10 INT - Valia 315 MAttack / Magas 200 MAttack
12 SPR
225 DEX - 229 Crit Rate Unbuffed 307 Buffed - Evasion 462 / 540
4 points unspent

I currently have:
Cleric:
Heal 5
Cure 4
Safety Zone 5
Deprotect Zone 1

Priest:
Blessing 15 / lvl 50 Attribute
Sacrament 10
Aspersion 5 (Not max Attribute yet)
Monstrance 1 (only for the DEX which adds 75 dex / crit rate)
Mass Heal 5
Stone Skin 5
Revive 3

Last Rites 3 (will max)
Aspergillum 3 (will max)

Remaining points:
No idea assuming Capella unless they change Magnus and Exorcise so that square doesn’t instantly disappear on contact.

  • So, I read a lot of people saying to leave Sacrament at 5 and max Aspersion which I could see with a SPR build.

  • I also see a lot of people saying to leave Blessing at 5 or 10 max - which I can also see why, but the damage seems decent.

  • I don’t rely on Revive as much since I have tons of evasion and tend to dodge many attacks and between my dodge chance, safety & stone skin I rarely worry about dying.

  • I did not take much Deprotect Zone because w/o SPR it is really lackluster and only increases my damage by about 15-20 dmg as DEX:STR.

  • With Cure and high level Blessing I can lay Cure and have it do 23 procs of Blessing and other damage and it actually adds up. I considered taking 1 point in Exorcise for this same usage but I’ve heard it’s terrible. If Exorcise square didn’t disappear instantly on contact I would definitely take 1 point in it and Magnus to get procs and burst dmg “DOTS”.

  • Should I still take Stone Skin even though I dodge a lot and never see it proc really (I’m assuming late game it will be much more beneficial so I took it)

I’m just having a hard time figuring out what will work best as DEX:STR. I crit 90% of the time even on enemies 8-15 levels higher than me, except some “Heroic” / “Champion” enemies. Right now at level 190 I crit on most (when using proper weapon type blunt or slash) for abut 1800-2300 dmg follow by 3-4 hits (if Cafrisun is on and farming) for about 700-900 dmg.

So, lots of info but hoping I can get some feedback. I want to respec a few of my points for sure with my potion but not 100% sure what to.

Oh also for my other circle I took Paladin… I know it’s not great but I enjoy it even though its lackluster (fingers crossed for a buff / update) I wanted to be semi Support / Buff / Defense oriented and also Auto Attack DPS. Smite is pretty awesome when facing enemies weak to it and the resistance nulify or ok, but the SP regen attribute on Regen is probably the most handy part.

Here’s some gameplay I recorded a while ago,
Skip to about 30 minutes or so for equal level mobs:

If anything I would suggest adding more CON.

You don’t really need STR, all you damage comes from the bonus of crit damage and property damage. 50 STR add 50 damage in that 2000 of yours, which is pointless.

You need more revive for later if you plan PvP. It’s good for team anyway.

Blessing level 5 is indeed enough, majority of blessing damage comes from the attribute. Level 5 vs level 15 blessing is just 40 flat damage.

Aspersion however is much better since it scales by percent, which is really good late game.

Also you don’t need to upgrade your arde dagger, that does nothing. Just socket it with crit rate/damage

If anything I would suggest you buy some hair accessories with property damage

I plan to add more CON still.
Also STR adds both Straight Damage and Critical Attack. Every 2 points I’m spending I seems to get around 3 Crit Attack and 3 Physical Damage total and every 5 or so I seem to get 3 points of both. So essentially 50 STR isn’t just 50 DMG it’s probably closer to 75 and that 75 Physical attack is then actually about 120 when I crit + the critical attack of 75 so thats actually about 195 damage extra when I crit.

Still unsure how Crit attack works really, from my understanding it’s just added onto your damage as TRUE damage and ignores defenses when you get a critical attack.

As far as blessing goes thats 40 flat damage per hit @ 5 hits that’s 200, not huge but still more than 40. Also that gets sent out to all team members too for every single hit including multi hit spells / skills.

I didn’t upgrade my Arde Dagger, I socked it with Crit gems.
What I meant is I will get a Karacha or Venom soon.

I have Hair accessories:
61 Crit Damage on Hair 1
42 Physical Dmg, 23 Poison Dmg on Hair 2
27 Fire DMG on Hair 3

I know I could get better rolls on those but it works for now until I can buy some TP and try to roll better, or they implement a better way to search Hair item stats in Market.

Karacha doesn’t worth it in this build, you have exactly the same damage using arde vs karacha. Venom increase your property damage by 25, which translate into 4 hits (basic + sacrament + cafrisun + last rite) is 100. Would you spend millions on 100 damage? I wouldn’t, but it’s your choice, and it’s still an improvement anyway.

Same goes for blessing, while it is an improvement, you can spend that points somewhere else for late game.

About crit attack, it works like this:
(Normal damage x 1.5) + crit damage + property damage - target def = final damage

So with low normal damage, majority of your damage is from the crit damage and property damage.

My final advice is that: don’t try to get every bit of damage when you are already doing fine, just aim to build something for late game.

How is Karacha not worth it? It gives +11 DEX which is more evasion, more crit rate in a DEX build and also gives +60 ish damage to medium sized enemies which is the most common sized enemy.

I was considering dropping Sacrament to 5 so I could put more into Revive or Mass Heal. That way the timer would also match my Last Rites at max.

I plan to stat more into CON but as I said with my high evasion + skill cycle I don’t really ever take damage or die even when fighting things 10+ lvls higher than me. I do however want to get some more HP & once I get my damage high enough I’d like to replace my Cafrisun eventually… I know it’s a solid choice for Priest / Chaplain but could possibly get close but but not quite the same damage elsewhere and improve my defenses.

Both crit rate and evasion has an upper cap, so more is not always better, there’s a “Good enough” number.

60 damage to medium sized enemy only add to base damage, not on each attack instance you have, so it’s just a flat 60 damage. Again, it’s an improvement, but I wouldn’t pay an extra 1m just for a flat 60

Adding CON doesn’t do much at level under 200, but when you run higher dungeons, more HP is always better, especially against magic mob. From KR experience, I would say 25k HP is good enough from CON + plate mastery combined.

About cafrisun, you can wear it until 220, when you can replace it with an end game set.

I was looking for this topic, @darren_kelly6!

I’ve been reading a lot of INT:SPR for Chaplain Build. Everyone’s saying the full potential of Chaplain’s AA is with high amounts of INT. I am actually confused with that because nowhere in the skill description is it indicated that INT is computed in. (Reading both Aspersion and Aspergillum)

I was kind of sad to read that using STR:DEX isn’t as viable. But what can you say based on you own experience?

I wanted to go for Cleric > Priest 3 > Chaplain > Paladin or Monk. A lot of comments have been discouraging.

Is Aspergillum / Aspersion less effective with a STR:DEX build? Everyone around is saying an INT:SPR Chaplain is way better using Aspergillum. :sweat:

Aspergillum scales off Aspersion, which scales off SPR.

Nothing says INT in a chaplain build except Magnus Exorcismus, which is weaker than your auto attack.

If you wanna PvE mostly go with CON/DEX build. For PvP go CON/SPR build.

Thank you! :cookie:

A lot of posters on my other thread are saying Chaplain would be better off with INT:SPR. This is a relief, really.

What would your opinion be for getting Paladin after Chaplain though for more defensive utility? Is it worth going for with only 2 Circles left? Or would Monk be better?

From my understanding Aspersion scales off Magic Attack as well which is increased by Int.

With the appearance of chaplain I don’t think Paladin is a class worth playing anymore. You choose paladin only for the barrier skill on c3, but then even that doesn’t see much use.

You mostly use aspersion for the def buff, cd is too long to use as attack skill

Thanks for the replies. So what would you suggest after Chaplain, then? I was thinking of getting it for Resist Elements. The additional attack skills can be a buffer to offense? Add a bit of flavor?

I’m now beginning to understand why INT is believed to be a factor. Aspersion reads [Magic] - [Holy].

Aspergillum scales off Aspersion which scales off Magic Attack which scales off Int

[quote=“gangosojp, post:13, topic:206595”]
Thanks for the replies. So what would you suggest after Chaplain, then? I was thinking of getting it for Resist Elements. The additional attack skills can be a buffer to offense? Add a bit of flavor?
[/quote]Frankly, most chaplains on KR server just get pardoner and never do anything else so I cannot suggest

[quote=“Supersun1, post:14, topic:206595, full:true”]
Aspergillum scales off Aspersion which scales off Magic Attack which scales off Int
[/quote]Aspergillum scales off aspersion LEVEL, not aspersion DAMAGE

Hmmm… I was under the impression that somehow they compute for the damage as if you were casting Aspersion with every AA. Is there an official computation for Aspergillum’s damage?

go with int / con, why?
what other str class will you go with later down the line?
monk is incompatible with chaplain
your damage is gimped if you go paladin, and you can only get it to C2

you may think crit + weapon damage is doing well right now, but the damage will fall off hard. without the % scaling from attributes
you will struggle for damage if you cannot upgrade and update your weapon, str and dex with a chaplain will ironically fall into a supporting role, since you wont be able to do meaningful damage later down the line, your ability to heal is also weaker so even in the supporting department you cant keep up.

going int will allow you to capitalize on aspersions % bonus damage attribute, if you max it your total damage with aspergellium proccs will be doubled. if you want damage output you will have more freedom with int.

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yes the damage is computed based on apsersions base.
levels in aspergellium will only increase the duration of the buff

(base damage + magic attack) + attribute%
int will add 1-1 magic damage so its basically counted as magic attack.

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Aspergillum is basically using Aspersion on each attack, and it deals magic damage. INT and Magic Attack effectively increases the damage. Aspersion damage attribute also affects Aspergillum damage.

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Can anyone post a SPR / INT Chaplain video in the lvl 200 range? I’m still not convinced.