Tree of Savior Forum

Despite all the drama from the recent bug, ToS actually GAINED players this month

  1. FF14’s art is beautiful but its combat sucks so bad that I quit. It’s not a terrible game but after playing Dragon Nest and other free-ish combat MMOs I just can’t deal with its mechanics. Maybe if I’d played FF14 earlier it would be different, but it’s one of those games I admire from afar.
  2. Can’t wait for Destiny 2. It stings a bit that we never got Destiny 1 on PC because it feels like there’s all this stuff we (at least, if you’re a PC gamer) missed out on. Experiences, knowing what’s rare and what’s not, lore, etc… but I’m glad to finally get to play the game. I can’t wait.

@OP: I’m not quitting TOS, not because I’ve invested time and money in it but because I actually ENJOY it. I also like the vast majority of its community, who are fun people to be around and not toxic whiners. At the end of the day, TOS is a brilliant game with flaws, and it’s up to you to decide whether those flaws are big enough for the game to still be worth playing.

For me (and evidently for the vast majority of the population, most of whom show no signs of wanting to quit) TOS appears to be worth sticking around for and looking forward to fixes, fresh content and new quality of life improvements.

And lastly I absolutely loved the GBA Zelda games, so TOS basically takes one of my favourite gameplay styles and combines it with heaps of other cool stuff.

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8,000 from the 50,000(Early Access) IMC started with, thats 42,000 players unaccounted. I would not call it success but thats a healthy number with today mmos, If IMC can keep that population number for the coming months.

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Oh hey. Your post got flagged.

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I remmeber the same happening to Neverwinter Online, community and moderators tried to hide all the exploits and bad reputation.

Didn’t worked, a paralel site was created to discover and inform about bugs and talk freely.
NWO never recovered.

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Why is this a surpirse? it was to be expected since the free 2 weeks reset even and all the good events that followed up oO

Not that I am going for the argument that number of players mean nothing to a game to still be open, as there are other reasons but Granado Espada is actually out there for years and with a pretty small community and pretty much no one talking about it.

Well, getting on-topic, I myself don’t disagree with what people say, I just don’t like that much to hear complains (which is why I turned the shout off and also have not been talking to some specific people).

Tree of Savior is an unique game, with the majority of its content and form with 0 games with the same aspects to compete. I myself play it because it is the only game with a Fencer class available with a minimum investment on its theme, aside of the other things (pseudo-2D that actually seems to be 2D, rereading of european mythology with oriental aestethics, a minimal otaku culture though more akin to korean, the fact that it is actually being somewhat successful in Japan as I value what japanese people value, etc). There are lots of other things to add here, of course.

And not only that, nothing can be compared nowadays. I searched, even after the Fencer release for a lot of swashbuckler/rapier based classes or games and none actually mattered, because not only they are scarce (as some actually died), but they lacked other content and/or form from above.

Of course, you could assume that I am alone with this thinking, like I am some weirdo alone speaking nonsense. I actually tend to think that you are right about that. But sometimes it seems that there are a significant number of people like me out there, and they do not play OW, WoW or any other ocidental game whatsoever. And they are keeping their money until they find something like Tree of Savior. Even if it is bugged, flawed or [insert your complain here].

So, I don’t know if you’re getting my point here, I am not defending this game but I am actually making the case of IMC having current the monopoly of what Tree of Savior is. If their focus is taking money from only a selected part of the market, a niche for that matter, than the fact that OW and other ocidental game or even FF14 will take a part of the current player base does not really matter.

Also, the fact those ‘believed to be good’ games are pay2play just makes things worse for some countries (I could play as rogue in WoW or Red Mage in FF14 to maybe mimic a Fencer, but I don’t have the option to pay the expansion nor to pay a subscription). And even if I could, I don’t think I would pay for WoW or FF14 as they lack too much to attract me.

I frankly believe that people getting out of the game is good, both for my eyes health and for the game to adjust or even for some competitor to show its fangs. Shitposters are gonna keep shitposting here in the forum, even if they do not play the game and there is nothing to do about it, maybe having a good option of blocking users here in the forum would suffice.

You are aware that any new mmorpg starts off with a ton of players and a large percent always end up leaving, right?

Even games like FFXIV when they redesigned it or its expansion came out they lost like 70% of their player base after a couple months. Does that mean Square Enix messed up? No.

FFXIV have millions. TOS has how many?

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You didn’t get my point, don’t burn the strawman; look at any game and see their total amount of players when it first comes out or an expansion comes out and see how many players it loses a few months later. ALWAYS a huge amount of players leave, ever. single. game.

So? FF like WOW still have millions after they left, TOS has only 7k.

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Holy hell you are dumb if you can’t see why TOS won’t be a million player game. It’s a niche game that is for a niche audience, no game like this; no matter how fun, innovative and bug free will ever get as many players as you seem to be ragging on about that other games have.

Read my sentence again and understand we’re not talking about hard numbers, we’re talking about overall population gain and loss.

Just because a game doesn’t have millions of players doesn’t mean its dead and not doing well.

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Dont talk to that guy he is a known troll, you wont be able to have proper discussion with @63scaur.

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I mean IMC lost 45% of its playerbase on the first month of official launch after EA.

Like I said 8,000 player is a healthy.

As we can see… this graphic will be red next month. :popcorn:
Jokes aside, it’s quite sad tho.

I’m mildly surprised by this, I expected it to drop off again as soon as the reset event ended. This is good news.

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Friendly reminder that Granado Espada isn’t steam-only and steamcharts only shows Steam players.

I know that. But the numbers shown up there are steam only as well and we can say that ToS is not steam only as well. I’m just following the method.

ToS account is bound to steam ID, thus it can’t be called “non-steam”. You can’t play it without steam.

I think I understand what you’re pointing at, is it that GE has a mixed registered population, that is, steam+main server and that I was treating the steam chart number as its whole? I wasn’t saying that on my post, if that is how you interpret it.

If you read again, I pretty much said nothing about it.

I did read and that’s why I didn’t say anything but:

If it’s all that bad for me to add a note because the image you posted could be misleading you could have just sent a PM.