Tree of Savior Forum

Depressing Atribute Boosts

I find it unworth it upgrading skill attributes that increases their damage or rate of doing something else.
Having to spend some coins and wait some minutes just for 1% of boost is a lot bad.
Upgrading an Attribute should give better bonuses.

Now, one example of attribute that is definitivelly not worth training, are the skills of adding a chance of spawning a tougher or faster zombie when monsters are killed inside the skill area, the attribute gives 1% of chance of spawning a tougher zombie, but at the cost of 68k Silver Coins!?!

Please, revamp the Attribute system, it is definitivelly not worth training for skill damage.

Usually the skills that upgrade attribute dmg by 1% are instantaneous.
If you look at it, 1% is pretty low and not worthy of spending some coins on, but believe me when I say they are.
High level skills from higher ranks, when you take your time to upgrade them by over the +50% dmg, you’ll see it was a totally well spent money. Skills that are OP will become even more OP (I’m looking at you, Seism!).
Of course you’ll need a lot of money to spend on upgrades (Seism 50% ~51% is something over 100k I guess), but it’s not meant for low level chars having high level upgrades.
10~20% upgrades for lower levels are already pretty good and worthy having.

3 Likes

This is a class-specific problem. Those attributes that you are talking about, asking for 68K at level 1 are just laughable. I have to assume that it’s a bug and not actually intended, because it’s stupid.

It is not worth it and too expensive… at the moment.
You’re looking at it from a “low level” point of view. The thing is that to make those skills worth it in the long run, they shouldn’t be too cheap or easy to get, and shouldn’t give too much boost with one level.
Yes, a +1% DMG bonus is terrible. But once you level it up it’ll get better and better, and become more useful. If you give it a 5% boost right from level 1, and getting +5% per level, everything would become super easy. And then they’d have to make all the mobs/bosses more difficult… which would end up exactly the same as now.

The attribute you’re talking about is one for Bokors, right ? I suppose that 68 000 silvers for level 1, when it gives only 1% is quite a lot though, I agree. 68k at only level 1, I’m crying in advance thinking about the cost of the higher levels x)

I upgraded about 5 of my skills to lv 35 or so.
Cost me about 1M but I see a HUGE difference.
(1M isnt as much as you think at higher levels).
But yes the 60k ones are outrageous lol.

To put it in context, I upgraded my Doulbe Punch enhance to level 40, and only now does it cost 68K