Tree of Savior Forum

Dear IMC, help useless INT attribute. Make INT great. ´¬´

The real problem was not the int is weak, but the skill didn’t scale with them at all.

Your R8 skill have 8000 skill damage? and you have 800 int? ok we just slap 800 to 8000 = 8800 then :yum:

Congratulation! your skill do 10% more damage by dump all of your stat in int!! :yum:

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almost feels like some of you work for the balance team xD
very few of the replies are good and the rest are just straight up … ughhh

lol increase the max weight of items omg… wth?

Cooldown reduction would change the game face. Nice. 0.05% cooldown reduction per SPR point.

Or get tanky, for pvp, pve and et, and slot 3 red stones in a staff. Aw…

Magic null is kinda op, oracles and paladins do have it.
Magic pen is simple for imc to do it. For a magic null attribute we would need a magic crit attribute as well.

How to deal with someone who put his hands at:

  • 300 mdef from hats
  • 210 mdef from boots
  • 325 mdef from shield
  • 330 mdef from sword
  • 150 mdef from necklace
  • 200 elemental resists from bracelets.
  • up to 80% extra from cards.
    (?)
    Well, I say: INT = magic pen
    Same way STR/SPR = block pen

Or Lower the effectiveness of Con over classes outside swordsman.
In all games phisical mele classes get away more hp per con than a mage.
/

That’s not true, it’ll make DPS wiz viable, other than pyro which would get stronger, reason why agny nerf is needed too. It’s true it’ll make clerics stronger and that’d be a problem as they’re already the most powerful tree, but, just like pyro, it can be solved with already needed nerfs or simply make the MDEF pen bonus a Wizard tree thing only, very simple stuff.

Yeah and they also don’t get skills with a base damage of 17k or insane single target and aoe dps. Full CON wiz is a thing for PvP builds and who the hell cares about PvP balance? It’s already a complete mess, MDEF pen would barely make it any worse, but it’ll help magic DPS a lot in PvE which is the main aspect of this game, seriously, I don’t think IMC even had plans of implementing PvP just by seeing how retarded it’s always been.

So your suggestion to make INT better is by breaking even more?
Keep in mind what made pyro viable was a necklace wich gives a multiplier instead of anything to INT. When they release the Ice version of agny and other elements, this will bring wiz to the state was in r7.

Swordsman needs almost 3x more investiment to be viable. Don’t take 1 or other swordsman as general. Skill damage isn’t everything.

With crap itens you will do mediocre damage regardless of your class or stat.

Edit: INT and STR are in the same ship even after STR get 1,3x damage(swordie) and block pen.

By breaking PvP even more, as I said, because it’s already a mess, why would the playerbase prefer not “breaking” PvP slightly more over a well needed PvE buff to the weakest tree, excluding pyro? Besides, at this rate, it wouldn’t even affect PvP, because there are people going around with 4k MDEF already.

Agny made Pyro OP not viable. The other necklaces shouldn’t be as strong, in fact, any necklace shouldn’t even exist, lazy “fixes”.

Yes, tell that to my elelock that needed a 200m weapon, who I’m sure would get outdamaged by a doppel with a 200m weapon.

Let me see, doppel with 0 def and you at range with def… who dies first?
Dead DPS don’t do damage at all. Doppels are the masters in brust and wiz are good in dps over time. What you want? deal 50k per tick in FC, PoA or anything?

Don’t be retarded in compare safe play(wizard with) with hard play(doppel).

1 Like

I’m pretty sure the vids I’ve seen featuring dopels their cyclone is hitting for 75k, way more than “I would want” my FC to hit, of course, they’re heavily geared, but FC wouldn’t even hit half of that with the same gears, they need 3x the investment of other classes, huh?

That’s why doppel is played with a good support team who can keep him alive, problem solved, but yes, keep ignoring all my other points and making up new ones that aren’t really related to the topic.

75k on a cloth mob(maybe aki’s vid) means 37,5k.
Well, we don’t have videos of Wiz heavy geared to do the properly comparasion.[quote=“lagunarealm48, post:50, topic:343440, full:true”]
but FC wouldn’t even hit half of that with the same gears, they need 3x the investment of other classes, huh?
[/quote]
Take a wiz with 3k damage and a swordie with 3k damage both with the same gear.
Who will deal more damage?
Cast frost cloud, run around being happy.

You’ve posted 0 points til now. You’re only raging.

INT need a rework? yes it needs, but I doubt IMC will give INT more than 30% more mattaack(just like str to swordsman) or bring some stat from SPR to INT like block pen from CON to STR.

Yeah, and that wiped out the BLOCK of any non-sword class

why people can go fullINT and fullCON not?

I think INT should give rather a penetration of mdef, but with a better scale for wizard (but do not make useless MDEF)

Range is the best block :wink:.
Actually only swordsman, thauma and paladin has op MDEF, but about others?
Didn’t understood your question.

FC still wouldn’t hit for 37.5k… And we do, I remember one with an elelock with orange staff doing 32k with chap.

Doppel will do more damage, 100%. If your DPS is dying then your team strategy sucks. Plain and simple.

I have posted many points that you decided to ignore and instead prefered to derail the topic to a “who should be better? elelock or doppel?”

You don’t need range when you got inmmunity, don’t you understand that?

You’re still comparing classes instead of discuss stat and this is not the point here.

Immunity isn’t only for doppel but for the whole party :wink:

:neutral_face:

why in your opinion people can go full INT, while full CON must be erased from the face of the Earth?

I can get more, without being any of those classes there

Receiving 1 damage from all magic classes is no fun

I only saw con broken in tos. Con giving the same numbers to all classes is a big fail. People can go whatever they want.

About your pic, nice buffs at all.

Negligible difference. Get about 10k more hp, but nowdays 10k hp means nothing with r8 and transcedence.

Still giving too much for non swodie.

Negligible = 10k hp difference :joy:

So, you want high HP and high damage as a swordie? Classes with high flat damage on their skills are a main problem in PvP, this allows them to go full CON, see: inquisitor, druid, dragoon, murmillo, I’d add warlock but 3k MDEF makes them do low damage.

If you cared so much about balance you wouldn’t be saying much of what you’ve said so far. You only want swordie to overtake clerics.

your mdef=

-Cryo att.
Increases magic defense and Ice property resistance equal to 25% of your equipped [Shield]'s defense per attribute level.
-Lionhead Shield
pdef:187
mdef:325
-1neckie(+?mdef)+2 braclets(+?mdef)
-8cards(all nua?)
-sorc catbuff
-rank8 rank scaled to +mdef(or was this only applied to def?)

I do remember Cryos from mages side always had the natural mdef in them starting in C1(and it scales with gear), unlike the Thau that need C2’s swell righthand(which is flat limited to skill lvl).