I was looking at forum but there was a lot of different crit rate formula couldnt understand them, can someone explain me the formula pls or add a table, I’m recently back at TOS lvl 350
Crit chance % = (your critical rate - enemy critical resist)^0.6
Enemy critical resist is half their level, so level 300 enemy = 150 crit resist.
Your crit rate is displayed on F1 status.
(200 crit rate)^0.6 = 24% crit chance
(400 crit rate)^0.6 = 36% crit chance
(600 crit rate)^0.6 = 46% crit chance
The highest crit rate I have seen so far was around 1100, (1100)^0.6 = 67% crit chance.
Note crit chance and crit rate are different.
Equipment (green gems on weapon), and buffs give crit rate or crit chance.
Example of crit rate buff: archer2’s swift step attribute grants 150 crit rate.
If you start with 200 crit rate (24% crit chance), your crit rate rises to 350, (350)^0.6 = 34% crit chance.
Example of crit chance % buff: rogue’s sneak hit grants 40% crit chance from behind at level 5.
If you start with 200 crit rate (24% crit chance), sneak hit boosts your crit chance to (24+40) 64% during rear-attacks.
Thank you, didnt know critical resist was half enemy level.
Hi greyhiem, which one do you think is a better filler class for ranger3 falc3 mergen2? Rogue1 or Appraiser?
Pick one to suit your playstyle, rogue for combo and buff (for boss) or appraiser for a bit more utility debuffer. Both are viable.
Rogue1 is most worth during bossing. Attacking the boss from behind. Feint & barrage on aiming-debuffed target is strong. Rogue buffs your own damage a lot, but does not offer party support. Rogue may capture mergen’s arrow sprinkle to stack two arrow sprinkles on next cast.
Appraiser’s debuffs are more worth for party play with physical characters. Blindside (& devaluate) are easier to use, compared to sneak hit’s requirement of rear-attacks.
Thank you for the explanation! 
I feel like Appraiser is stronger for bossing because Devalue -7.5% boss atk and def for 2mins and also Blindside crit debuff as for mobbing I feel like Rogue is stronger because I can just stack Werewolf Cards for more Sneak Hit proc…
has 40% chance to fail
I thought it was -15% ATK and DEF?
It have 2 mins duration and 20 sec cooldown. I think it’s fair.
halved against bosses…
There’s another interesting filler for the build, Fletcher1… What do you think?
Do you know how much crit chance gives blindside of appra???
ty 
Hey gaming.checho. Blindside crit chance = 5% per skill level.
