There are 2 classes that need a r9 class, this are fencer and doppel.
R9 class for doppel would be named either juggernaut, warlord or Colossus.
Attribute
Titan’s grip: allow your off-hand to carry a 2 handed weapon. (damage cannot be stacked but elemental damage and other bonuses do carry over)
Axe weapon mastery: able to wield axes
Butchery: Axe weapon has higher crit attack bonus and applies bleed by chance
Unstoppable charge:
Slowly gains speed overtime until reaching max speed (trot levels of speed) which collides with the enemy or wall. Enemies get knock backed and stunned for x seconds. When hit by a wall the player gets himself stunned.
Skill attribute:
Momentum - gain an increasing amount of damage per movement increases capped at 20% bonus damage per skill level. (max level 5)
Seismic slam - slams the ground creating fissures which deals earth and fire damage for 3 seconds.
Skill attribute
Liquification - enemies hit by seismic slam are greatly slowed by 30% per attribute level and 1 second increase in duration of slow. Max level 3
Aftershock - reduces the defense of the enemy of by 5% per level. Max level is 5
Bloodbath - sacrifices hp to gain an absurd amount of damage based on players hp with 100% bleed chance until hp reaches 50%. (Full Conbuilds?)
When hp are below 50% steals hp from enemies until it recovers 50% of hp.
Skill attribute:
Blood price - increases life steal hp cap by 5% per level. Max level 3
Hemorrhage - bleed damage are increases by 10% per attribute level. Max level is 10
War cry : enhances all party ally skills by +1 and gain bonus damage by X seconds.
Bonuses are doubled when warlord is the party leader.
Skills attribute
Burst of speed - gains movement speed depending on skill level in the first 10 seconds of war cry. Max level 10.
For fencer it would be Samurai (still theorycrafting)
Equip katana
Katana mastery





and it seems pretty fun