There are 2 classes that need a r9 class, this are fencer and doppel.
R9 class for doppel would be named either juggernaut, warlord or Colossus.
Attribute
Titan’s grip: allow your off-hand to carry a 2 handed weapon. (damage cannot be stacked but elemental damage and other bonuses do carry over)
Axe weapon mastery: able to wield axes
Butchery: Axe weapon has higher crit attack bonus and applies bleed by chance
Unstoppable charge:
Slowly gains speed overtime until reaching max speed (trot levels of speed) which collides with the enemy or wall. Enemies get knock backed and stunned for x seconds. When hit by a wall the player gets himself stunned.
Skill attribute:
Momentum - gain an increasing amount of damage per movement increases capped at 20% bonus damage per skill level. (max level 5)
Seismic slam - slams the ground creating fissures which deals earth and fire damage for 3 seconds.
Skill attribute
Liquification - enemies hit by seismic slam are greatly slowed by 30% per attribute level and 1 second increase in duration of slow. Max level 3
Aftershock - reduces the defense of the enemy of by 5% per level. Max level is 5
Bloodbath - sacrifices hp to gain an absurd amount of damage based on players hp with 100% bleed chance until hp reaches 50%. (Full Conbuilds?)
When hp are below 50% steals hp from enemies until it recovers 50% of hp.
Skill attribute:
Blood price - increases life steal hp cap by 5% per level. Max level 3
Hemorrhage - bleed damage are increases by 10% per attribute level. Max level is 10
War cry : enhances all party ally skills by +1 and gain bonus damage by X seconds.
Bonuses are doubled when warlord is the party leader.
Skills attribute
Burst of speed - gains movement speed depending on skill level in the first 10 seconds of war cry. Max level 10.
For fencer it would be Samurai (still theorycrafting)
Equip katana
Katana mastery